Files
MRCC/launcher/PCL-CE/Plain Craft Launcher 2/Modules/Network/Loaders/LoaderDownloadUnc.cs
T
xyou f70b061d1a
CI / Go Backend (push) Canceled after 0s
feat: 项目初始化 + 3D方块世界原型 + AI助搭系统
初始化 monorepo: Go后端(7微服务) + Unity客户端(9模块) + 启动器

HTML5原型: Three.js 3D体素世界, Perlin噪声地形, 原版材质, 22种方块

Minecraft创造模式背包: 双栏布局, 拖拽移动物品, 方向性元件引脚

AI助搭策划文档 + 客户端/服务端骨架 + Docker Compose + CI
2026-08-08 14:07:56 +08:00

66 lines
1.7 KiB
C#

using System.IO;
using System.Threading;
namespace PCL.Network.Loaders;
public class LoaderDownloadUnc : ModLoader.LoaderBase
{
public string unc;
public string savePath;
private CancellationTokenSource? _cancellationTokenSource;
public LoaderDownloadUnc(string name, Tuple<string, string> file)
{
base.name = name;
unc = file.Item1;
savePath = file.Item2;
}
public override void Start(object input = null, bool isForceRestart = false)
{
if (input is Tuple<string, string> tuple)
{
unc = tuple.Item1;
savePath = tuple.Item2;
}
lock (lockState)
{
if (State == ModBase.LoadState.Loading)
return;
State = ModBase.LoadState.Loading;
}
_cancellationTokenSource = new CancellationTokenSource();
ModBase.RunInNewThread(() => Run(_cancellationTokenSource.Token), $"UNC/{Uuid}");
}
private void Run(CancellationToken cancellationToken)
{
try
{
cancellationToken.ThrowIfCancellationRequested();
Directory.CreateDirectory(Path.GetDirectoryName(savePath) ?? throw new IOException("下载路径无效"));
ModBase.CopyFile(unc, savePath);
State = ModBase.LoadState.Finished;
}
catch (OperationCanceledException)
{
Abort();
}
catch (Exception ex)
{
Error = ex;
State = ModBase.LoadState.Failed;
}
}
public override void Abort()
{
if (State >= ModBase.LoadState.Finished)
return;
State = ModBase.LoadState.Aborted;
_cancellationTokenSource?.Cancel();
}
}