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初始化 monorepo: Go后端(7微服务) + Unity客户端(9模块) + 启动器 HTML5原型: Three.js 3D体素世界, Perlin噪声地形, 原版材质, 22种方块 Minecraft创造模式背包: 双栏布局, 拖拽移动物品, 方向性元件引脚 AI助搭策划文档 + 客户端/服务端骨架 + Docker Compose + CI
3760 lines
122 KiB
C#
3760 lines
122 KiB
C#
using System.Collections;
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using System.Collections.Concurrent;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Drawing;
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using System.Globalization;
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using System.IO;
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using System.IO.Compression;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Threading;
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using System.Xaml;
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using System.Xml.Linq;
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using Microsoft.VisualBasic;
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using PCL.Core.App;
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using PCL.Core.App.Localization;
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using PCL.Core.IO;
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using PCL.Core.Logging;
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using PCL.Core.Utils;
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using PCL.Core.Utils.Codecs;
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using PCL.Core.Utils.Hash;
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using PCL.Core.Utils.OS;
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using Brush = System.Windows.Media.Brush;
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using Color = System.Windows.Media.Color;
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using ColorConverter = System.Windows.Media.ColorConverter;
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using Size = System.Windows.Size;
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namespace PCL;
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public static class ModBase
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{
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#region 声明
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// 下列版本信息由更新器自动修改
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public static readonly string versionBaseName = Basics.VersionName;
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public static readonly string versionStandardCode = Basics.Metadata.Version.StandardVersion;
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public static readonly string upstreamVersion = Basics.Metadata.Version.UpstreamVersion;
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public static readonly string commitHash = Basics.Metadata.Version.Commit;
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public static readonly string commitHashShort = Basics.Metadata.Version.CommitDigest;
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public static readonly int versionCode = Basics.VersionCode;
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#if DEBUG
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public const string versionBranchName = "Debug";
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public const string versionBranchCode = "100";
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#elif DEBUGCI
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public const string versionBranchName = "CI";
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public const string versionBranchCode = "50";
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#else
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public const string versionBranchName = "Publish";
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public const string versionBranchCode = "0";
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#endif
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/// <summary>
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/// 主窗口句柄。
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/// </summary>
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public static nint frmHandle;
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// 龙猫味石山小记: 用最不靠谱的实现写出能跑的代码 (AppDomain.CurrentDomain.SetupInformation.ApplicationBase 获取到的是当前工作目录而不是可执行文件所在目录)
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/// <summary>
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/// 程序可执行文件所在目录,以“\”结尾。
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/// </summary>
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public static readonly string exePath = (Basics.ExecutableDirectory.EndsWith(@"\")
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? Basics.ExecutableDirectory
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: Basics.ExecutableDirectory + @"\");
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/// <summary>
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/// 程序内嵌图片文件夹路径,以“/”结尾。
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/// </summary>
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public static readonly string pathImage = "pack://application:,,,/Plain Craft Launcher 2;component/Images/";
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/// <summary>
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/// 当前程序的语言。
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/// </summary>
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public static string currentLang = "zh_CN";
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/// <summary>
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/// 设置对象。
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/// </summary>
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public static ModSetup setup = new();
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/// <summary>
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/// 程序的打开计时。
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/// </summary>
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public static long applicationStartTick = TimeUtils.GetTimeTick();
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/// <summary>
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/// 程序打开时的时间。
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/// </summary>
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public static DateTime applicationOpenTime = DateTime.Now;
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/// <summary>
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/// 程序是否已结束。
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/// </summary>
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public static bool isProgramEnded = false;
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/// <summary>
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/// 程序的缓存文件夹路径,以 \ 结尾。
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/// </summary>
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public static string pathTemp = Paths.Temp + @"\";
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/// <summary>
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/// AppData 中的 PCL 文件夹路径,以 \ 结尾。
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/// </summary>
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public static string pathAppdata = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "PCL") + @"\";
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/// <summary>
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/// AppData 中的 PCLCE 配置文件夹路径,以 \ 结尾。
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/// </summary>
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public static string pathAppdataConfig = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
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(versionBranchName == "Debug" ? @"\.pclcedebug\" : @"\.pclce\");
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#endregion
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#region 自定义类
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/// <summary>
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/// 支持小数与常见类型隐式转换的颜色。
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/// </summary>
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public class MyColor
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{
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public double a = 255d;
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public double b;
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public double g;
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public double r;
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// 构造函数
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public MyColor()
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{
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}
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public MyColor(Color col)
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{
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a = col.A;
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r = col.R;
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g = col.G;
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b = col.B;
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}
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public MyColor(string hexString)
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{
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var stringColor = (Color)ColorConverter.ConvertFromString(hexString);
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a = stringColor.A;
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r = stringColor.R;
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g = stringColor.G;
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b = stringColor.B;
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}
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public MyColor(double newA, MyColor col)
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{
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a = newA;
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r = col.r;
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g = col.g;
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b = col.b;
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}
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public MyColor(double newR, double newG, double newB)
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{
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a = 255d;
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r = newR;
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g = newG;
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b = newB;
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}
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public MyColor(double newA, double newR, double newG, double newB)
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{
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a = newA;
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r = newR;
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g = newG;
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b = newB;
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}
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public MyColor(Brush brush)
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{
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var color = ((SolidColorBrush)brush).Color;
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a = color.A;
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r = color.R;
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g = color.G;
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b = color.B;
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}
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public MyColor(SolidColorBrush brush)
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{
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var color = brush.Color;
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a = color.A;
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r = color.R;
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g = color.G;
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b = color.B;
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}
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public MyColor(object obj)
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{
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if (obj is null)
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{
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a = 255d;
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r = 255d;
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g = 255d;
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b = 255d;
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}
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else if (obj is SolidColorBrush)
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{
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// 避免反复获取 Color 对象造成性能下降
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var color = ((SolidColorBrush)obj).Color;
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a = color.A;
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r = color.R;
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g = color.G;
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b = color.B;
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}
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else
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{
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a = Convert.ToDouble(((dynamic)obj).A);
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r = Convert.ToDouble(((dynamic)obj).R);
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g = Convert.ToDouble(((dynamic)obj).G);
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b = Convert.ToDouble(((dynamic)obj).B);
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}
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}
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// 类型转换
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public static implicit operator MyColor(string str)
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{
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return new MyColor(str);
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}
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public static implicit operator MyColor(Color col)
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{
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return new MyColor(col);
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}
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public static implicit operator Color(MyColor conv)
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{
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return Color.FromArgb(MathByte(conv.a), MathByte(conv.r), MathByte(conv.g), MathByte(conv.b));
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}
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public static implicit operator System.Drawing.Color(MyColor conv)
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{
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return System.Drawing.Color.FromArgb(MathByte(conv.a), MathByte(conv.r), MathByte(conv.g),
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MathByte(conv.b));
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}
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public static implicit operator MyColor(SolidColorBrush bru)
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{
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return new MyColor(bru.Color);
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}
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public static implicit operator SolidColorBrush(MyColor conv)
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{
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return new SolidColorBrush(Color.FromArgb(MathByte(conv.a), MathByte(conv.r), MathByte(conv.g),
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MathByte(conv.b)));
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}
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public static implicit operator MyColor(Brush bru)
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{
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return new MyColor(bru);
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}
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public static implicit operator Brush(MyColor conv)
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{
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return new SolidColorBrush(Color.FromArgb(MathByte(conv.a), MathByte(conv.r), MathByte(conv.g),
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MathByte(conv.b)));
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}
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// 颜色运算
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public static MyColor operator +(MyColor a, MyColor b)
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{
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return new MyColor { a = a.a + b.a, b = a.b + b.b, g = a.g + b.g, r = a.r + b.r };
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}
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public static MyColor operator -(MyColor a, MyColor b)
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{
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return new MyColor { a = a.a - b.a, b = a.b - b.b, g = a.g - b.g, r = a.r - b.r };
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}
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public static MyColor operator *(MyColor a, double b)
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{
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return new MyColor { a = a.a * b, b = a.b * b, g = a.g * b, r = a.r * b };
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}
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public static MyColor operator /(MyColor a, double b)
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{
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return new MyColor { a = a.a / b, b = a.b / b, g = a.g / b, r = a.r / b };
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}
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public static bool operator ==(MyColor a, MyColor b)
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{
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if (a is null && b is null)
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return true;
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if (a is null || b is null)
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return false;
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return a.a == b.a && a.r == b.r && a.g == b.g && a.b == b.b;
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}
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public static bool operator !=(MyColor a, MyColor b)
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{
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if (a is null && b is null)
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return false;
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if (a is null || b is null)
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return true;
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return !(a.a == b.a && a.r == b.r && a.g == b.g && a.b == b.b);
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}
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// HSL
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public double Hue(double v1, double v2, double vH)
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{
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if (vH < 0d)
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vH += 1d;
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if (vH > 1d)
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vH -= 1d;
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if (vH < 0.16667d)
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return v1 + (v2 - v1) * 6d * vH;
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if (vH < 0.5d)
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return v2;
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if (vH < 0.66667d)
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return v1 + (v2 - v1) * (4d - vH * 6d);
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return v1;
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}
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public MyColor FromHSL(double sH, double sS, double sL)
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{
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if (sS == 0d)
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{
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r = sL * 2.55d;
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g = r;
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b = r;
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}
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else
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{
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var h = sH / 360d;
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var s = sS / 100d;
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var l = sL / 100d;
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s = l < 0.5d ? s * l + l : s * (1.0d - l) + l;
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l = 2d * l - s;
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r = 255d * Hue(l, s, h + 1d / 3d);
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g = 255d * Hue(l, s, h);
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b = 255d * Hue(l, s, h - 1d / 3d);
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}
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a = 255d;
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return this;
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}
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public MyColor FromHSL2(double sH, double sS, double sL)
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{
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if (sS == 0d)
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{
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r = sL * 2.55d;
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g = r;
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b = r;
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}
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else
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{
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// 初始化
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sH = (sH + 3600000d) % 360d;
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var cent = new[]
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{
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+0.1d, -0.06d, -0.3d, -0.19d, -0.15d, -0.24d, -0.32d, -0.09d, +0.18d, +0.05d, -0.12d, -0.02d, +0.1d,
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-0.06d
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}; // 0, 30, 60
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// 90, 120, 150
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// 180, 210, 240
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// 270, 300, 330
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// 最后两位与前两位一致,加是变亮,减是变暗
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// 计算色调对应的亮度片区
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var center = sH / 30.0d;
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var intCenter = (int)Math.Round(Math.Floor(center)); // 亮度片区编号
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center = 50d -
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((1d - center + intCenter) * cent[intCenter] + (center - intCenter) * cent[intCenter + 1]) *
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sS;
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// center = 50 + (cent(intCenter) + (center - intCenter) * (cent(intCenter + 1) - cent(intCenter))) * sS
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sL = (sL < center ? sL / center : 1d + (sL - center) / (100d - center)) * 50d;
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FromHSL(sH, sS, sL);
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}
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a = 255d;
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return this;
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}
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public MyColor Alpha(double sA)
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{
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a = sA;
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return this;
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}
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public override string ToString()
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{
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return "(" + a + "," + r + "," + g + "," + b + ")";
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}
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public override bool Equals(object obj)
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{
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return obj is MyColor other && a == other.a && r == other.r && g == other.g && b == other.b;
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}
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}
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/// <summary>
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/// 支持负数与浮点数的矩形。
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/// </summary>
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public class MyRect
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{
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// 构造函数
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public MyRect()
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{
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}
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public MyRect(double left, double top, double width, double height)
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{
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Left = left;
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Top = top;
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Width = width;
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Height = height;
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}
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// 属性
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public double Width { get; set; }
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public double Height { get; set; }
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public double Left { get; set; }
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public double Top { get; set; }
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}
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/// <summary>
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/// 模块加载状态枚举。
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/// </summary>
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public enum LoadState
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{
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Waiting,
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Loading,
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Finished,
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Failed,
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Aborted
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}
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/// <summary>
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/// 执行返回值。
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/// </summary>
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public enum ProcessReturnValues
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{
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/// <summary>
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/// 执行成功,或进程被中断。
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/// </summary>
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Aborted = -1,
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/// <summary>
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/// 执行成功。
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/// </summary>
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Success = 0,
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/// <summary>
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/// 执行失败。
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/// </summary>
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Fail = 1,
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/// <summary>
|
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/// 执行时出现未经处理的异常。
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/// </summary>
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Exception = 2,
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/// <summary>
|
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/// 执行超时。
|
||
/// </summary>
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Timeout = 3,
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||
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/// <summary>
|
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/// 取消执行。可能是由于不满足执行的前置条件。
|
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/// </summary>
|
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Cancel = 4,
|
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|
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/// <summary>
|
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/// 任务成功完成。
|
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/// </summary>
|
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TaskDone = 5
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}
|
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|
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/// <summary>
|
||
/// 可以使用 Equals 和等号的 List。
|
||
/// </summary>
|
||
public class EqualableList<T> : List<T>
|
||
{
|
||
public override bool Equals(object obj)
|
||
{
|
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if (obj as List<T> is null)
|
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// 类型不同
|
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return false;
|
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|
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// 类型相同
|
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var objList = (List<T>)obj;
|
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if (objList.Count != Count)
|
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return false;
|
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for (int i = 0, loopTo = objList.Count - 1; i <= loopTo; i++)
|
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if (!objList[i].Equals(this[i]))
|
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return false;
|
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return true;
|
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}
|
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|
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public static bool operator ==(EqualableList<T> left, EqualableList<T> right)
|
||
{
|
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return EqualityComparer<EqualableList<T>>.Default.Equals(left, right);
|
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}
|
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|
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public static bool operator !=(EqualableList<T> left, EqualableList<T> right)
|
||
{
|
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return !(left == right);
|
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}
|
||
}
|
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|
||
#endregion
|
||
|
||
#region 数学
|
||
|
||
/// <summary>
|
||
/// 2~65 进制的转换。
|
||
/// </summary>
|
||
public static string RadixConvert(string input, int fromRadix, int toRadix)
|
||
{
|
||
const string digits = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz/+=";
|
||
// 零与负数的处理
|
||
if (string.IsNullOrEmpty(input))
|
||
return "0";
|
||
var isNegative = input.StartsWithF("-");
|
||
if (isNegative)
|
||
input = input.TrimStart('-');
|
||
// 转换为十进制
|
||
var realNum = 0L;
|
||
var scale = 1L;
|
||
foreach (var digit in input.Reverse().Select(l => digits.IndexOfF(l.ToString())))
|
||
{
|
||
realNum += digit * scale;
|
||
scale *= fromRadix;
|
||
}
|
||
|
||
// 转换为指定进制
|
||
var result = "";
|
||
while (realNum > 0L)
|
||
{
|
||
var newNum = (int)(realNum % toRadix);
|
||
realNum = (long)Math.Round((realNum - newNum) / (double)toRadix);
|
||
result = digits[newNum] + result;
|
||
}
|
||
|
||
// 负数的结束处理与返回
|
||
return (isNegative ? "-" : "") + result;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 计算二阶贝塞尔曲线。
|
||
/// </summary>
|
||
public static double MathBezier(double x, double x1, double y1, double x2, double y2, double acc = 0.01d)
|
||
{
|
||
if (x <= 0d || double.IsNaN(x)) return 0d;
|
||
if (x >= 1d) return 1d;
|
||
double a, b;
|
||
a = x;
|
||
do
|
||
{
|
||
b = 3 * a * ((0.33333333 + x1 - x2) * a * a + (x2 - 2 * x1) * a + x1);
|
||
a += (x - b) * 0.5;
|
||
} while (!(Math.Abs(b - x) < acc)); // 精度
|
||
|
||
return 3 * a * ((0.33333333 + y1 - y2) * a * a + (y2 - 2 * y1) * a + y1);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将一个数字限制为 0~255 的 Byte 值。
|
||
/// </summary>
|
||
public static byte MathByte(double d)
|
||
{
|
||
if (d < 0d)
|
||
d = 0d;
|
||
if (d > 255d)
|
||
d = 255d;
|
||
return (byte)Math.Round(Math.Round(d));
|
||
}
|
||
|
||
/// <summary>
|
||
/// 提供 MyColor 类型支持的 Math.Round。
|
||
/// </summary>
|
||
public static MyColor MathRound(MyColor col, int w = 0)
|
||
{
|
||
return new MyColor
|
||
{ a = Math.Round(col.a, w), r = Math.Round(col.r, w), g = Math.Round(col.g, w), b = Math.Round(col.b, w) };
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取两数间的百分比。小数点精确到 6 位。
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public static double MathPercent(double valueA, double valueB, double percent)
|
||
{
|
||
return Math.Round(valueA * (1d - percent) + valueB * percent, 6); // 解决 Double 计算错误
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取两颜色间的百分比,根据 RGB 计算。小数点精确到 6 位。
|
||
/// </summary>
|
||
public static MyColor MathPercent(MyColor valueA, MyColor valueB, double percent)
|
||
{
|
||
return MathRound(valueA * (1d - percent) + valueB * percent, 6); // 解决Double计算错误
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将数值限定在某个范围内。
|
||
/// </summary>
|
||
public static double MathClamp(double value, double min, double max)
|
||
{
|
||
return Math.Max(min, Math.Min(max, value));
|
||
}
|
||
|
||
/// <summary>
|
||
/// 符号函数。
|
||
/// </summary>
|
||
public static int MathSgn(double value)
|
||
{
|
||
if (value == 0d) return 0;
|
||
|
||
if (value > 0d) return 1;
|
||
|
||
return -1;
|
||
}
|
||
|
||
#endregion
|
||
|
||
#region 文件
|
||
|
||
// =============================
|
||
// ini
|
||
// =============================
|
||
|
||
private static readonly ConcurrentDictionary<string, ConcurrentDictionary<string, string>> iniCache = new();
|
||
|
||
/// <summary>
|
||
/// 清除某 ini 文件的运行时缓存。
|
||
/// </summary>
|
||
/// <param name="fileName">文件完整路径或简写文件名。简写将会使用“ApplicationName\文件名.ini”作为路径。</param>
|
||
public static void IniClearCache(string fileName)
|
||
{
|
||
if (!fileName.Contains(@":\"))
|
||
fileName = $@"{exePath}PCL\{fileName}.ini";
|
||
if (iniCache.ContainsKey(fileName))
|
||
iniCache.Remove(fileName, out _);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取 ini 文件缓存。如果没有,则新读取 ini 文件内容。
|
||
/// 在文件不存在或读取失败时返回 Nothing。
|
||
/// </summary>
|
||
/// <param name="fileName">文件完整路径或简写文件名。简写将会使用“ApplicationName\文件名.ini”作为路径。</param>
|
||
private static ConcurrentDictionary<string, string> IniGetContent(string fileName)
|
||
{
|
||
try
|
||
{
|
||
// 还原文件路径
|
||
if (!fileName.Contains(@":\"))
|
||
fileName = $@"{exePath}PCL\{fileName}.ini";
|
||
// 检索缓存
|
||
if (iniCache.ContainsKey(fileName))
|
||
return iniCache[fileName];
|
||
// 读取文件
|
||
if (!File.Exists(fileName))
|
||
return null;
|
||
var ini = new ConcurrentDictionary<string, string>();
|
||
foreach (var line in ReadFile(fileName)
|
||
.Split("\r\n".ToArray(), StringSplitOptions.RemoveEmptyEntries))
|
||
{
|
||
var index = line.IndexOfF(":");
|
||
if (index > 0)
|
||
ini[line.Substring(0, index)] = line.Substring(index + 1); // 可能会有重复键,见 #3616
|
||
}
|
||
|
||
iniCache[fileName] = ini;
|
||
return ini;
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, $"生成 ini 文件缓存失败({fileName})", LogLevel.Hint);
|
||
return null;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 读取 ini 文件。这可能会使用到缓存。
|
||
/// </summary>
|
||
/// <param name="fileName">文件完整路径或简写文件名。简写将会使用“ApplicationName\文件名.ini”作为路径。</param>
|
||
/// <param name="key">键。</param>
|
||
/// <param name="defaultValue">没有找到键时返回的默认值。</param>
|
||
public static string ReadIni(string fileName, string key, string defaultValue = "")
|
||
{
|
||
var content = IniGetContent(fileName);
|
||
if (content is null || !content.ContainsKey(key))
|
||
return defaultValue;
|
||
return content[key];
|
||
}
|
||
|
||
/// <summary>
|
||
/// 判断 ini 文件中是否包含某个键。这可能会使用到缓存。
|
||
/// </summary>
|
||
public static bool HasIniKey(string fileName, string key)
|
||
{
|
||
var content = IniGetContent(fileName);
|
||
return content is not null && content.ContainsKey(key);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 从 ini 文件中移除某个键。这会更新缓存。
|
||
/// </summary>
|
||
public static void DeleteIniKey(string fileName, string key)
|
||
{
|
||
WriteIni(fileName, key, null);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 写入 ini 文件,这会更新缓存。
|
||
/// 若 Value 为 Nothing,则删除该键。
|
||
/// </summary>
|
||
/// <param name="fileName">文件完整路径或简写文件名。简写将会使用“ApplicationName\文件名.ini”作为路径。</param>
|
||
/// <param name="key">键。</param>
|
||
/// <param name="value">值。</param>
|
||
/// <remarks></remarks>
|
||
public static void WriteIni(string fileName, string key, string value)
|
||
{
|
||
try
|
||
{
|
||
// 预处理
|
||
if (key.Contains(":"))
|
||
throw new Exception($"尝试写入 ini 文件 {fileName} 的键名中包含了冒号:{key}");
|
||
key = key.Replace("\r", "").Replace("\n", "");
|
||
value = value?.Replace("\r", "").Replace("\n", "");
|
||
// 防止争用
|
||
lock (writeIniLock)
|
||
{
|
||
// 获取目前文件
|
||
var content = IniGetContent(fileName);
|
||
if (content is null)
|
||
content = new ConcurrentDictionary<string, string>();
|
||
// 更新值
|
||
if (value is null)
|
||
{
|
||
if (!content.ContainsKey(key))
|
||
return; // 无需处理
|
||
content.Remove(key, out _);
|
||
}
|
||
else
|
||
{
|
||
if (content.ContainsKey(key) && (content[key] ?? "") == (value ?? ""))
|
||
return; // 无需处理
|
||
content[key] = value;
|
||
}
|
||
|
||
// 写入文件
|
||
var fileContent = new StringBuilder();
|
||
foreach (var pair in content)
|
||
{
|
||
fileContent.Append(pair.Key);
|
||
fileContent.Append(":");
|
||
fileContent.Append(pair.Value);
|
||
fileContent.Append("\r\n");
|
||
}
|
||
|
||
if (!fileName.Contains(@":\"))
|
||
fileName = $@"{exePath}PCL\{fileName}.ini";
|
||
WriteFile(fileName, fileContent.ToString());
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, $"写入文件失败({fileName} → {key}:{value})", LogLevel.Hint);
|
||
}
|
||
}
|
||
|
||
private static readonly object writeIniLock = new();
|
||
|
||
// 路径处理
|
||
/// <summary>
|
||
/// 从文件路径或者 Url 获取不包含文件名的路径,或获取文件夹的父文件夹路径。
|
||
/// 取决于原路径格式,路径以 / 或 \ 结尾。
|
||
/// 不包含路径将会抛出异常。
|
||
/// </summary>
|
||
public static string GetPathFromFullPath(string filePath)
|
||
{
|
||
string getPathFromFullPathRet = default;
|
||
if (!(filePath.Contains(@"\") || filePath.Contains("/")))
|
||
throw new Exception("不包含路径:" + filePath);
|
||
if (filePath.EndsWithF(@"\") || filePath.EndsWithF("/"))
|
||
{
|
||
// 是文件夹路径
|
||
var isRight = filePath.EndsWithF(@"\");
|
||
filePath = filePath.Substring(0, filePath.Length - 1);
|
||
getPathFromFullPathRet = filePath.Substring(0, filePath.LastIndexOfAny(new[] { '\\', '/' })) +
|
||
(isRight ? @"\" : "/");
|
||
}
|
||
else
|
||
{
|
||
// 是文件路径
|
||
getPathFromFullPathRet = filePath.Substring(0, filePath.LastIndexOfAny(new[] { '\\', '/' }) + 1);
|
||
if (string.IsNullOrEmpty(getPathFromFullPathRet))
|
||
throw new Exception("不包含路径:" + filePath);
|
||
}
|
||
|
||
return getPathFromFullPathRet;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 从文件路径或者 Url 获取不包含路径的文件名。不包含文件名将会抛出异常。
|
||
/// </summary>
|
||
public static string GetFileNameFromPath(string filePath)
|
||
{
|
||
filePath = filePath.Replace("/", @"\");
|
||
if (filePath.EndsWithF(@"\"))
|
||
throw new Exception("不包含文件名:" + filePath);
|
||
if (filePath.Contains("?"))
|
||
filePath = filePath.Substring(0, filePath.IndexOfF("?")); // 去掉网络参数后的 ?
|
||
if (filePath.Contains(@"\"))
|
||
filePath = filePath.Substring(filePath.LastIndexOfF(@"\") + 1);
|
||
var length = filePath.Length;
|
||
if (length == 0)
|
||
throw new Exception("不包含文件名:" + filePath);
|
||
if (length > 250)
|
||
throw new PathTooLongException("文件名过长:" + filePath);
|
||
return filePath;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 从文件路径或者 Url 获取不包含路径与扩展名的文件名。不包含文件名将会抛出异常。
|
||
/// </summary>
|
||
public static string GetFileNameWithoutExtentionFromPath(string filePath)
|
||
{
|
||
return Path.GetFileNameWithoutExtension(filePath);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 从文件夹路径获取文件夹名。
|
||
/// </summary>
|
||
public static string GetFolderNameFromPath(string folderPath)
|
||
{
|
||
if (folderPath.EndsWithF(@":\") || folderPath.EndsWithF(@":\\"))
|
||
return folderPath.Substring(0, 1);
|
||
if (folderPath.EndsWithF(@"\") || folderPath.EndsWithF("/"))
|
||
folderPath = folderPath.Substring(0, folderPath.Length - 1);
|
||
return GetFileNameFromPath(folderPath);
|
||
}
|
||
|
||
// 读取、写入、复制文件
|
||
/// <summary>
|
||
/// 复制文件。会自动创建文件夹、会覆盖已有的文件。
|
||
/// </summary>
|
||
public static void CopyFile(string fromPath, string toPath)
|
||
{
|
||
try
|
||
{
|
||
// 还原文件路径
|
||
if (!fromPath.Contains(@":\"))
|
||
fromPath = exePath + fromPath;
|
||
if (!toPath.Contains(@":\"))
|
||
toPath = exePath + toPath;
|
||
// 如果复制同一个文件则跳过
|
||
if ((fromPath ?? "") == (toPath ?? ""))
|
||
return;
|
||
// 确保目录存在
|
||
Directory.CreateDirectory(GetPathFromFullPath(toPath));
|
||
// 复制文件
|
||
File.Copy(fromPath, toPath, true);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
throw new Exception("复制文件出错:" + fromPath + " → " + toPath, ex);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 读取文件,如果失败则返回空数组。
|
||
/// </summary>
|
||
public static byte[] ReadFileBytes(string filePath, Encoding encoding = null)
|
||
{
|
||
try
|
||
{
|
||
// 还原文件路径
|
||
if (!filePath.Contains(@":\"))
|
||
filePath = exePath + filePath;
|
||
if (File.Exists(filePath))
|
||
using (var readStream =
|
||
new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.Read))
|
||
{
|
||
using (var ms = new MemoryStream())
|
||
{
|
||
readStream.CopyTo(ms);
|
||
return ms.ToArray();
|
||
}
|
||
}
|
||
|
||
Log("[System] 欲读取的文件不存在,已返回空内容:" + filePath);
|
||
return Array.Empty<byte>();
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "读取文件出错:" + filePath);
|
||
return Array.Empty<byte>();
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 读取文件,如果失败则返回空字符串。
|
||
/// </summary>
|
||
/// <param name="filePath">文件完整或相对路径。</param>
|
||
public static string ReadFile(string filePath, Encoding encoding = null)
|
||
{
|
||
string readFileRet = default;
|
||
var fileBytes = ReadFileBytes(filePath);
|
||
readFileRet = encoding is null ? DecodeBytes(fileBytes) : encoding.GetString(fileBytes);
|
||
return readFileRet;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 读取流中的所有文本。
|
||
/// </summary>
|
||
public static string ReadFile(Stream stream, Encoding encoding = null)
|
||
{
|
||
try
|
||
{
|
||
var readedContent = new MemoryStream();
|
||
stream.CopyTo(readedContent);
|
||
var bts = readedContent.ToArray();
|
||
return (encoding ?? EncodingDetector.DetectEncoding(bts)).GetString(bts);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "读取流出错");
|
||
return "";
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 写入文件。
|
||
/// </summary>
|
||
/// <param name="filePath">文件完整或相对路径。</param>
|
||
/// <param name="text">文件内容。</param>
|
||
/// <param name="append">是否将文件内容追加到当前文件,而不是覆盖它。</param>
|
||
public static void WriteFile(string filePath, string text, bool append = false, Encoding? encoding = null)
|
||
{
|
||
// 处理相对路径
|
||
if (!filePath.Contains(@":\"))
|
||
filePath = exePath + filePath;
|
||
// 确保目录存在
|
||
Directory.CreateDirectory(GetPathFromFullPath(filePath));
|
||
// 写入文件
|
||
if (append)
|
||
// 追加目前文件
|
||
using (var writer = new StreamWriter(filePath, true,
|
||
encoding ?? EncodingDetector.DetectEncoding(ReadFileBytes(filePath))))
|
||
{
|
||
writer.Write(text);
|
||
}
|
||
else
|
||
{
|
||
// 直接写入字节
|
||
var bytes = encoding is null ? new UTF8Encoding(false).GetBytes(text) : encoding.GetBytes(text);
|
||
var tempPath = filePath + ".pcltmp." + Guid.NewGuid().ToString("N");
|
||
File.WriteAllBytes(tempPath, bytes);
|
||
File.Move(tempPath, filePath, true);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 写入文件。
|
||
/// 如果 CanThrow 设置为 False,返回是否写入成功。
|
||
/// </summary>
|
||
/// <param name="filePath">文件完整或相对路径。</param>
|
||
/// <param name="content">文件内容。</param>
|
||
/// <param name="append">是否将文件内容追加到当前文件,而不是覆盖它。</param>
|
||
public static void WriteFile(string filePath, byte[] content, bool append = false)
|
||
{
|
||
// 处理相对路径
|
||
if (!filePath.Contains(@":\"))
|
||
filePath = exePath + filePath;
|
||
// 确保目录存在
|
||
Directory.CreateDirectory(GetPathFromFullPath(filePath));
|
||
// 写入文件
|
||
File.WriteAllBytes(filePath, content);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将流写入文件。
|
||
/// </summary>
|
||
/// <param name="filePath">文件完整或相对路径。</param>
|
||
public static bool WriteFile(string filePath, Stream stream)
|
||
{
|
||
try
|
||
{
|
||
// 还原文件路径
|
||
if (!filePath.Contains(@":\"))
|
||
filePath = exePath + filePath;
|
||
// 确保目录存在
|
||
Directory.CreateDirectory(GetPathFromFullPath(filePath));
|
||
// 读取流
|
||
using (var fs = new FileStream(filePath, FileMode.Create, FileAccess.Write, FileShare.Read))
|
||
{
|
||
fs.SetLength(0L);
|
||
stream.CopyTo(fs);
|
||
}
|
||
|
||
return true;
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "保存流出错");
|
||
return false;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 解码 Bytes。
|
||
/// </summary>
|
||
public static string DecodeBytes(byte[] bytes)
|
||
{
|
||
var length = bytes.Length;
|
||
if (length < 3)
|
||
return Encoding.UTF8.GetString(bytes);
|
||
// 根据 BOM 判断编码
|
||
if (bytes[0] >= 0xEF)
|
||
{
|
||
// 有 BOM 类型
|
||
if (bytes[0] == 0xEF && bytes[1] == 0xBB) return Encoding.UTF8.GetString(bytes, 3, length - 3);
|
||
|
||
if (bytes[0] == 0xFE && bytes[1] == 0xFF) return Encoding.BigEndianUnicode.GetString(bytes, 3, length - 3);
|
||
|
||
if (bytes[0] == 0xFF && bytes[1] == 0xFE) return Encoding.Unicode.GetString(bytes, 3, length - 3);
|
||
|
||
return Encoding.GetEncoding("GB18030").GetString(bytes, 3, length - 3);
|
||
}
|
||
|
||
// 无 BOM 文件:GB18030(ANSI)或 UTF8
|
||
var uTF8 = Encoding.UTF8.GetString(bytes);
|
||
var errorChar = Encoding.UTF8.GetString(new[] { (byte)239, (byte)191, (byte)189 }).ToCharArray()[0];
|
||
if (uTF8.Contains(errorChar)) return Encoding.GetEncoding("GB18030").GetString(bytes);
|
||
|
||
return uTF8;
|
||
}
|
||
|
||
public static object GetHexString(Memory<byte> bytes)
|
||
{
|
||
var sb = new StringBuilder(bytes.Length * 2);
|
||
foreach (var c in bytes.Span)
|
||
sb.Append(c.ToString("x2"));
|
||
|
||
return sb.ToString();
|
||
}
|
||
|
||
// 文件校验
|
||
/// <summary>
|
||
/// 获取文件 MD5,若失败则返回空字符串。
|
||
/// </summary>
|
||
public static string GetFileMD5(string filePath)
|
||
{
|
||
var retry = false;
|
||
Re: ;
|
||
|
||
try
|
||
{
|
||
// 获取 MD5
|
||
using (var fs = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
|
||
{
|
||
return (string)GetHexString(MD5Provider.Instance.ComputeHash(fs));
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
if (retry || ex is FileNotFoundException)
|
||
{
|
||
Log(ex, "获取文件 MD5 失败:" + filePath);
|
||
return "";
|
||
}
|
||
|
||
retry = true;
|
||
Log(ex, "获取文件 MD5 可重试失败:" + filePath, LogLevel.Normal);
|
||
Thread.Sleep(RandomUtils.NextInt(200, 500));
|
||
goto Re;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取文件 SHA512,若失败则返回空字符串。
|
||
/// </summary>
|
||
public static string GetFileSHA512(string filePath)
|
||
{
|
||
var retry = false;
|
||
Re: ;
|
||
|
||
try
|
||
{
|
||
// '检测该文件是否在下载中,若在下载则放弃检测
|
||
// If IgnoreOnDownloading AndAlso NetManage.Files.ContainsKey(FilePath) AndAlso NetManage.Files(FilePath).State <= NetState.Merge Then Return ""
|
||
// 获取 SHA512
|
||
using (var fs = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
|
||
{
|
||
return (string)GetHexString(SHA512Provider.Instance.ComputeHash(fs));
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
if (retry || ex is FileNotFoundException)
|
||
{
|
||
Log(ex, "获取文件 SHA512 失败:" + filePath);
|
||
return "";
|
||
}
|
||
|
||
retry = true;
|
||
Log(ex, "获取文件 SHA512 可重试失败:" + filePath, LogLevel.Normal);
|
||
Thread.Sleep(RandomUtils.NextInt(200, 500));
|
||
goto Re;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取文件 SHA256,若失败则返回空字符串。
|
||
/// </summary>
|
||
public static string GetFileSHA256(string filePath)
|
||
{
|
||
var retry = false;
|
||
Re: ;
|
||
|
||
try
|
||
{
|
||
// '检测该文件是否在下载中,若在下载则放弃检测
|
||
// If IgnoreOnDownloading AndAlso NetManage.Files.ContainsKey(FilePath) AndAlso NetManage.Files(FilePath).State <= NetState.Merge Then Return ""
|
||
// 获取 SHA256
|
||
using (var fs = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
|
||
{
|
||
return (string)GetHexString(SHA256Provider.Instance.ComputeHash(fs));
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
if (retry || ex is FileNotFoundException)
|
||
{
|
||
Log(ex, "获取文件 SHA256 失败:" + filePath);
|
||
return "";
|
||
}
|
||
|
||
retry = true;
|
||
Log(ex, "获取文件 SHA256 可重试失败:" + filePath, LogLevel.Normal);
|
||
Thread.Sleep(RandomUtils.NextInt(200, 500));
|
||
goto Re;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取文件 SHA1,若失败则返回空字符串。
|
||
/// </summary>
|
||
public static string GetFileSHA1(string filePath)
|
||
{
|
||
var retry = false;
|
||
Re: ;
|
||
|
||
try
|
||
{
|
||
// 获取 SHA1
|
||
using (var fs = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
|
||
{
|
||
return (string)GetHexString(SHA1Provider.Instance.ComputeHash(fs));
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
if (retry || ex is FileNotFoundException)
|
||
{
|
||
Log(ex, "获取文件 SHA1 失败:" + filePath);
|
||
return "";
|
||
}
|
||
|
||
retry = true;
|
||
Log(ex, "获取文件 SHA1 可重试失败:" + filePath, LogLevel.Normal);
|
||
Thread.Sleep(RandomUtils.NextInt(200, 500));
|
||
goto Re;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取流的 SHA1,若失败则返回空字符串。
|
||
/// </summary>
|
||
public static string GetAuthSHA1(Stream inputStream)
|
||
{
|
||
try
|
||
{
|
||
return (string)GetHexString(SHA1Provider.Instance.ComputeHash(inputStream));
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "获取流 SHA1 失败");
|
||
return "";
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 文件的校验规则。
|
||
/// </summary>
|
||
public class FileChecker
|
||
{
|
||
/// <summary>
|
||
/// 文件的准确大小。
|
||
/// 不检查则为 -1。
|
||
/// </summary>
|
||
public long actualSize = -1;
|
||
|
||
/// <summary>
|
||
/// 是否可以使用已经存在的文件。
|
||
/// </summary>
|
||
public bool canUseExistsFile = true;
|
||
|
||
/// <summary>
|
||
/// 文件的 MD5、SHA1 或 SHA256。会根据输入字符串的长度自动判断种类。
|
||
/// 不检查则为 Nothing。
|
||
/// </summary>
|
||
public string hash;
|
||
|
||
/// <summary>
|
||
/// 是否要求为 JSON 文件。
|
||
/// 即,开头结尾必须为 {} 或 []。
|
||
/// </summary>
|
||
public bool isJson;
|
||
|
||
/// <summary>
|
||
/// 文件的最小大小。
|
||
/// 不检查则为 -1。
|
||
/// </summary>
|
||
public long minSize = -1;
|
||
|
||
public FileChecker(long minSize = -1, long actualSize = -1, string hash = null, bool canUseExistsFile = true,
|
||
bool isJson = false)
|
||
{
|
||
this.actualSize = actualSize;
|
||
this.minSize = minSize;
|
||
this.hash = hash;
|
||
this.canUseExistsFile = canUseExistsFile;
|
||
this.isJson = isJson;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 检查文件。若成功则返回 Nothing,失败则返回错误的描述文本,描述文本不以句号结尾。不会抛出错误。
|
||
/// </summary>
|
||
public string Check(string localPath)
|
||
{
|
||
try
|
||
{
|
||
Log($"[Checker] 开始校验文件 {localPath}", LogLevel.Developer);
|
||
var info = new FileInfo(localPath);
|
||
if (!info.Exists)
|
||
return "文件不存在:" + localPath;
|
||
var fileSize = info.Length;
|
||
var errorMessage = new List<string>();
|
||
var allowIgnore = false; // 允许相信哈希正确但是大小不正确
|
||
if (!string.IsNullOrEmpty(hash))
|
||
{
|
||
if (hash.Length < 35) // MD5
|
||
{
|
||
var computedHash = GetFileMD5(localPath);
|
||
if ((hash.ToLowerInvariant() ?? "") != (computedHash ?? ""))
|
||
errorMessage.Add("文件 MD5 应为 " + hash + ",实际为 " + computedHash);
|
||
}
|
||
else if (hash.Length == 64) // SHA256
|
||
{
|
||
var computedHash = GetFileSHA256(localPath);
|
||
if ((hash.ToLowerInvariant() ?? "") != (computedHash ?? ""))
|
||
errorMessage.Add("文件 SHA256 应为 " + hash + ",实际为 " + computedHash);
|
||
}
|
||
else // SHA1 (40)
|
||
{
|
||
var computedHash = GetFileSHA1(localPath);
|
||
if ((hash.ToLowerInvariant() ?? "") != (computedHash ?? ""))
|
||
errorMessage.Add("文件 SHA1 应为 " + hash + ",实际为 " + computedHash);
|
||
}
|
||
|
||
allowIgnore = errorMessage.Count == 0;
|
||
}
|
||
|
||
if (actualSize >= 0L && actualSize != fileSize && !allowIgnore) // 不允许忽略大小不正确的情况
|
||
errorMessage.Add($"文件大小应为 {actualSize} B,实际为 {fileSize} B" +
|
||
(fileSize < 2000L ? ",内容为" + ReadFile(localPath) : ""));
|
||
|
||
if (minSize >= 0L && minSize > fileSize)
|
||
errorMessage.Add($"文件大小应大于 {minSize} B,实际为 {fileSize} B" +
|
||
(fileSize < 2000L ? ",内容为:" + ReadFile(localPath) : ""));
|
||
|
||
if (isJson)
|
||
{
|
||
var content = ReadFile(localPath);
|
||
if (string.IsNullOrEmpty(content))
|
||
throw new Exception("读取到的文件为空");
|
||
try
|
||
{
|
||
GetJson(content);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
throw new Exception(Lang.Text("Common.Error.InvalidJson"), ex);
|
||
}
|
||
}
|
||
|
||
if (errorMessage.Count != 0)
|
||
{
|
||
errorMessage.Insert(0, $"实际校验地址:{localPath}");
|
||
return errorMessage.Join(";");
|
||
}
|
||
|
||
return null;
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "检查文件出错");
|
||
return ex.ToString();
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 等待文件就绪可读,在指定超时时间内轮询检查文件是否存在且内容非空。
|
||
/// </summary>
|
||
/// <param name="filePath">文件路径。</param>
|
||
/// <param name="timeoutMs">超时时间(毫秒)。</param>
|
||
public static void WaitForFileReady(string filePath, int timeoutMs = 2000)
|
||
{
|
||
WaitForFileReady(filePath, timeoutMs, false);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 等待文件就绪可读,在指定超时时间内轮询检查文件是否存在且内容非空。
|
||
/// </summary>
|
||
/// <param name="filePath">文件路径。</param>
|
||
/// <param name="timeoutMs">超时时间(毫秒)。</param>
|
||
/// <param name="requireJson">是否要求文件为合法 JSON。</param>
|
||
public static void WaitForFileReady(string filePath, int timeoutMs, bool requireJson)
|
||
{
|
||
filePath = filePath.Contains(@":\") ? filePath : exePath + filePath;
|
||
var start = Environment.TickCount;
|
||
long lastSize = -1;
|
||
while (Environment.TickCount - start < timeoutMs)
|
||
{
|
||
if (File.Exists(filePath))
|
||
{
|
||
try
|
||
{
|
||
var info = new FileInfo(filePath);
|
||
var size = info.Length;
|
||
if (size <= 0)
|
||
continue;
|
||
if (!requireJson)
|
||
{
|
||
if (size == lastSize)
|
||
return;
|
||
lastSize = size;
|
||
}
|
||
else
|
||
{
|
||
var content = ReadFile(filePath);
|
||
if (!string.IsNullOrEmpty(content) && content.Trim().StartsWith("{"))
|
||
return;
|
||
}
|
||
}
|
||
catch (IOException)
|
||
{
|
||
}
|
||
}
|
||
Thread.Sleep(50);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 尝试根据后缀名判断文件种类并解压文件,支持 gz 与 zip,会尝试将 Jar 以 zip 方式解压。
|
||
/// 会尝试创建,但不会清空目标文件夹。
|
||
/// </summary>
|
||
public static void ExtractFile(string compressFilePath, string destDirectory, Encoding encode = null,
|
||
Action<double> progressIncrementHandler = null)
|
||
{
|
||
Directory.CreateDirectory(destDirectory);
|
||
destDirectory = Path.GetFullPath(destDirectory);
|
||
if (!destDirectory.EndsWith(Path.DirectorySeparatorChar.ToString()))
|
||
destDirectory += Path.DirectorySeparatorChar.ToString();
|
||
if (compressFilePath.EndsWithF(".gz", true))
|
||
// 以 gz 方式解压
|
||
using (var compressedFile = new FileStream(compressFilePath, FileMode.Open, FileAccess.Read))
|
||
{
|
||
using (var decompressStream = new GZipStream(compressedFile, CompressionMode.Decompress))
|
||
{
|
||
using (var extractFileStream =
|
||
new FileStream(
|
||
Path.Combine(destDirectory,
|
||
GetFileNameFromPath(compressFilePath).ToLower().Replace(".tar", "")
|
||
.Replace(".gz", "")), FileMode.OpenOrCreate, FileAccess.Write))
|
||
{
|
||
decompressStream.CopyTo(extractFileStream);
|
||
}
|
||
}
|
||
}
|
||
else
|
||
// 以 zip 方式解压
|
||
using (var archive = ZipFile.Open(compressFilePath, ZipArchiveMode.Read,
|
||
encode ?? Encoding.GetEncoding("GB18030")))
|
||
{
|
||
var totalCount = archive.Entries.Count;
|
||
foreach (var entry in archive.Entries)
|
||
{
|
||
if (progressIncrementHandler is not null)
|
||
progressIncrementHandler(1d / totalCount);
|
||
var destinationPath = Path.GetFullPath(Path.Combine(destDirectory, entry.FullName));
|
||
if (!destinationPath.StartsWithF(destDirectory))
|
||
throw new Exception(
|
||
$"解压文件 {entry.FullName} 错误:解压文件路径 {destinationPath} 不在目标目录 {destDirectory} 内");
|
||
if (destinationPath.EndsWithF(@"\") || destinationPath.EndsWithF("/"))
|
||
{
|
||
}
|
||
else
|
||
{
|
||
Directory.CreateDirectory(GetPathFromFullPath(destinationPath));
|
||
entry.ExtractToFile(destinationPath, true);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 删除文件夹,返回删除的文件个数。通过参数选择是否抛出异常。
|
||
/// </summary>
|
||
public static int DeleteDirectory(string path, bool ignoreIssue = false)
|
||
{
|
||
if (!Directory.Exists(path))
|
||
return 0;
|
||
var deletedCount = 0;
|
||
string[] files;
|
||
try
|
||
{
|
||
files = Directory.GetFiles(path);
|
||
}
|
||
catch (DirectoryNotFoundException ex) // #4549
|
||
{
|
||
Log(ex, $"疑似为孤立符号链接,尝试直接删除({path})", LogLevel.Developer);
|
||
Directory.Delete(path);
|
||
return 0;
|
||
}
|
||
|
||
foreach (var filePath in files)
|
||
{
|
||
var retriedFile = false;
|
||
RetryFile: ;
|
||
|
||
try
|
||
{
|
||
File.Delete(filePath);
|
||
deletedCount += 1;
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
if (!retriedFile)
|
||
{
|
||
retriedFile = true;
|
||
Log(ex, $"删除文件失败,将在 0.3s 后重试({filePath})");
|
||
Thread.Sleep(300);
|
||
goto RetryFile;
|
||
}
|
||
|
||
if (ignoreIssue)
|
||
Log(ex, "删除单个文件可忽略地失败");
|
||
else
|
||
throw;
|
||
}
|
||
}
|
||
|
||
foreach (var str in Directory.GetDirectories(path))
|
||
DeleteDirectory(str, ignoreIssue);
|
||
var retriedDir = false;
|
||
RetryDir: ;
|
||
|
||
try
|
||
{
|
||
Directory.Delete(path, true);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
if (!retriedDir && !RunInUi())
|
||
{
|
||
retriedDir = true;
|
||
Log(ex, $"删除文件夹失败,将在 0.3s 后重试({path})");
|
||
Thread.Sleep(300);
|
||
goto RetryDir;
|
||
}
|
||
|
||
if (ignoreIssue)
|
||
Log(ex, "删除单个文件夹可忽略地失败");
|
||
else
|
||
throw;
|
||
}
|
||
|
||
return deletedCount;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 复制文件夹,失败会抛出异常。
|
||
/// </summary>
|
||
public static void CopyDirectory(string fromPath, string toPath, Action<double> progressIncrementHandler = null)
|
||
{
|
||
fromPath = fromPath.Replace("/", @"\");
|
||
if (!fromPath.EndsWithF(@"\"))
|
||
fromPath += @"\";
|
||
toPath = toPath.Replace("/", @"\");
|
||
if (!toPath.EndsWithF(@"\"))
|
||
toPath += @"\";
|
||
var allFiles = EnumerateFiles(fromPath).ToList();
|
||
var fileCount = allFiles.Count;
|
||
foreach (var file in allFiles)
|
||
{
|
||
CopyFile(file.FullName, file.FullName.Replace(fromPath, toPath));
|
||
if (progressIncrementHandler is not null)
|
||
progressIncrementHandler(1d / fileCount);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 遍历文件夹中的所有文件。
|
||
/// </summary>
|
||
public static IEnumerable<FileInfo> EnumerateFiles(string directory)
|
||
{
|
||
var info = new DirectoryInfo(ShortenPath(directory));
|
||
if (!info.Exists)
|
||
return new List<FileInfo>();
|
||
return info.EnumerateFiles("*", SearchOption.AllDirectories);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 若路径长度大于指定值,则将长路径转换为短路径。
|
||
/// </summary>
|
||
public static string ShortenPath(string longPath, int shortenThreshold = 247)
|
||
{
|
||
if (longPath.Length <= shortenThreshold)
|
||
return longPath;
|
||
var shortPath = new StringBuilder(260);
|
||
GetShortPathName(longPath, shortPath, 260);
|
||
return shortPath.ToString();
|
||
}
|
||
|
||
public static void MoveDirectory(string sourceDir, string targetDir)
|
||
{
|
||
if (!Directory.Exists(targetDir))
|
||
Directory.CreateDirectory(targetDir);
|
||
foreach (var filePath in Directory.GetFiles(sourceDir))
|
||
{
|
||
var fileName = GetFileNameFromPath(filePath);
|
||
File.Move(filePath, Path.Combine(targetDir, fileName));
|
||
}
|
||
|
||
foreach (var dirPath in Directory.GetDirectories(sourceDir))
|
||
{
|
||
var dirName = GetFolderNameFromPath(dirPath);
|
||
MoveDirectory(dirPath, Path.Combine(targetDir, dirName));
|
||
}
|
||
}
|
||
|
||
[DllImport("kernel32", EntryPoint = "GetShortPathNameA")]
|
||
private static extern int GetShortPathName(string lpszLongPath, StringBuilder lpszShortPath, int cchBuffer);
|
||
|
||
public static void CreateSymbolicLink(string linkPath, string targetPath, int flags)
|
||
{
|
||
var cMDProcess = new Process();
|
||
var linkDPath = ModLaunch.ExtractLinkD();
|
||
{
|
||
var withBlock = cMDProcess.StartInfo;
|
||
withBlock.FileName = linkDPath;
|
||
withBlock.Arguments = $"\"{linkPath}\" \"{targetPath}\"";
|
||
withBlock.CreateNoWindow = true;
|
||
withBlock.UseShellExecute = false;
|
||
}
|
||
cMDProcess.Start();
|
||
while (!cMDProcess.HasExited)
|
||
{
|
||
}
|
||
}
|
||
|
||
#endregion
|
||
|
||
#region 文本
|
||
|
||
public static char vbLQ = Convert.ToChar(8220);
|
||
public static char vbRQ = Convert.ToChar(8221);
|
||
|
||
/// <summary>
|
||
/// 返回一个枚举对应的字符串。
|
||
/// </summary>
|
||
/// <param name="enumData">一个已经实例化的枚举类型。</param>
|
||
public static string GetStringFromEnum(Enum enumData)
|
||
{
|
||
return Enum.GetName(enumData.GetType(), enumData);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将文件大小转化为适合的文本形式,如“1.28 M”。
|
||
/// </summary>
|
||
/// <param name="fileSize">以字节为单位的大小表示。</param>
|
||
public static string GetString(long fileSize)
|
||
{
|
||
return ByteStream.GetReadableLength(fileSize, provider: Lang.Culture);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取 JSON 对象。
|
||
/// </summary>
|
||
public static JsonNode GetJson(string data)
|
||
{
|
||
try
|
||
{
|
||
return JsonCompat.ParseNode(data);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
var dataText = data ?? "";
|
||
var length = dataText.Length;
|
||
throw new Exception("格式化 JSON 失败:" + (length > 2000
|
||
? dataText.Substring(0, 500) + $"...(全长 {length} 个字符)..." + dataText.Substring(length - 500)
|
||
: dataText), ex);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将第一个字符转换为大写,其余字符转换为小写。
|
||
/// </summary>
|
||
public static string Capitalize(this string word)
|
||
{
|
||
if (string.IsNullOrEmpty(word))
|
||
return word;
|
||
return word.Substring(0, 1).ToUpperInvariant() + word.Substring(1).ToLowerInvariant();
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将字符串统一至某个长度,过短则以 Code 将其右侧填充,过长则截取靠左的指定长度。
|
||
/// </summary>
|
||
public static string StrFill(string str, string code, byte length)
|
||
{
|
||
if (str.Length > length)
|
||
return str.Substring(0, length);
|
||
return str.PadRight(length, code[0]).Substring(str.Length) + str;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将一个小数显示为固定的小数点后位数形式,将向零取整。
|
||
/// 如 12 保留 2 位则输出 12.00,而 95.678 保留 2 位则输出 95.67。
|
||
/// </summary>
|
||
public static string StrFillNum(double num, int length)
|
||
{
|
||
return Lang.Number(num, $"F{length}");
|
||
}
|
||
|
||
/// <summary>
|
||
/// 移除字符串首尾的标点符号、回车,以及括号中、冒号后的补充说明内容。
|
||
/// </summary>
|
||
public static object StrTrim(string str, bool removeQuote = true)
|
||
{
|
||
if (removeQuote)
|
||
str = str.Split("(")[0].Split(":")[0].Split("(")[0].Split(":")[0];
|
||
return str.Trim('.', '。', '!', ' ', '!', '?', '?', '\r',
|
||
'\n');
|
||
}
|
||
|
||
/// <summary>
|
||
/// 连接字符串。
|
||
/// </summary>
|
||
public static string Join(this IEnumerable list, string split)
|
||
{
|
||
var builder = new StringBuilder();
|
||
var isFirst = true;
|
||
foreach (var element in list)
|
||
{
|
||
if (isFirst)
|
||
isFirst = false;
|
||
else
|
||
builder.Append(split);
|
||
if (element is not null)
|
||
builder.Append(element);
|
||
}
|
||
|
||
return builder.ToString();
|
||
}
|
||
|
||
/// <summary>
|
||
/// 分割字符串。
|
||
/// </summary>
|
||
public static string[] Split(this string fullStr, string splitStr)
|
||
{
|
||
if (splitStr.Length == 1) return fullStr.Split(splitStr[0]);
|
||
|
||
return fullStr.Split(new[] { splitStr }, StringSplitOptions.None);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取字符串哈希值。
|
||
/// </summary>
|
||
public static ulong GetHash(string str)
|
||
{
|
||
ulong getHashRet = default;
|
||
getHashRet = 5381UL;
|
||
for (int i = 0, loopTo = str.Length - 1; i <= loopTo; i++)
|
||
getHashRet = (getHashRet << 5) ^ getHashRet ^ str[i];
|
||
return getHashRet ^ 0xA98F501BC684032FUL;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取字符串 MD5。
|
||
/// </summary>
|
||
public static string GetStringMD5(string str)
|
||
{
|
||
return (string)GetHexString(MD5Provider.Instance.ComputeHash(str));
|
||
}
|
||
|
||
/// <summary>
|
||
/// 检查字符串中的字符是否均为 ASCII 字符。
|
||
/// </summary>
|
||
public static bool IsASCII(this string input)
|
||
{
|
||
return input.All(c => c < 128);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取在子字符串第一次出现之前的部分,例如对 2024/11/08 拆切 / 会得到 2024。
|
||
/// 如果未找到子字符串则不裁切。
|
||
/// </summary>
|
||
public static string BeforeFirst(this string str, string text, bool ignoreCase = false)
|
||
{
|
||
var pos = string.IsNullOrEmpty(text) ? -1 : str.IndexOfF(text, ignoreCase);
|
||
if (pos >= 0) return str.Substring(0, pos);
|
||
|
||
return str;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取在子字符串最后一次出现之前的部分,例如对 2024/11/08 拆切 / 会得到 2024/11。
|
||
/// 如果未找到子字符串则不裁切。
|
||
/// </summary>
|
||
public static string BeforeLast(this string str, string text, bool ignoreCase = false)
|
||
{
|
||
var pos = string.IsNullOrEmpty(text) ? -1 : str.LastIndexOfF(text, ignoreCase);
|
||
if (pos >= 0) return str.Substring(0, pos);
|
||
|
||
return str;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取在子字符串第一次出现之后的部分,例如对 2024/11/08 拆切 / 会得到 11/08。
|
||
/// 如果未找到子字符串则不裁切。
|
||
/// </summary>
|
||
public static string AfterFirst(this string str, string text, bool ignoreCase = false)
|
||
{
|
||
var pos = string.IsNullOrEmpty(text) ? -1 : str.IndexOfF(text, ignoreCase);
|
||
if (pos >= 0) return str.Substring(pos + text.Length);
|
||
|
||
return str;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取在子字符串最后一次出现之后的部分,例如对 2024/11/08 拆切 / 会得到 08。
|
||
/// 如果未找到子字符串则不裁切。
|
||
/// </summary>
|
||
public static string AfterLast(this string str, string text, bool ignoreCase = false)
|
||
{
|
||
var pos = string.IsNullOrEmpty(text) ? -1 : str.LastIndexOfF(text, ignoreCase);
|
||
if (pos >= 0) return str.Substring(pos + text.Length);
|
||
|
||
return str;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取处于两个子字符串之间的部分,裁切尽可能多的内容。
|
||
/// 等效于 AfterLast 后接 BeforeFirst。
|
||
/// 如果未找到子字符串则不裁切。
|
||
/// </summary>
|
||
public static string Between(this string str, string after, string before, bool ignoreCase = false)
|
||
{
|
||
var startPos = string.IsNullOrEmpty(after) ? -1 : str.LastIndexOfF(after, ignoreCase);
|
||
if (startPos >= 0)
|
||
startPos += after.Length;
|
||
else
|
||
startPos = 0;
|
||
var endPos = string.IsNullOrEmpty(before) ? -1 : str.IndexOfF(before, startPos, ignoreCase);
|
||
if (endPos >= 0) return str.Substring(startPos, endPos - startPos);
|
||
|
||
if (startPos > 0) return str.Substring(startPos);
|
||
|
||
return str;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 高速的 StartsWith。
|
||
/// </summary>
|
||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||
public static bool StartsWithF(this string str, string prefix, bool ignoreCase = false)
|
||
{
|
||
return str.StartsWith(prefix, ignoreCase ? StringComparison.OrdinalIgnoreCase : StringComparison.Ordinal);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 高速的 EndsWith。
|
||
/// </summary>
|
||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||
public static bool EndsWithF(this string str, string suffix, bool ignoreCase = false)
|
||
{
|
||
return str.EndsWith(suffix, ignoreCase ? StringComparison.OrdinalIgnoreCase : StringComparison.Ordinal);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 支持可变大小写判断的 Contains。
|
||
/// </summary>
|
||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||
public static bool ContainsF(this string str, string subStr, bool ignoreCase = false)
|
||
{
|
||
return str.IndexOf(subStr, ignoreCase ? StringComparison.OrdinalIgnoreCase : StringComparison.Ordinal) >= 0;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 高速的 IndexOf。
|
||
/// </summary>
|
||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||
public static int IndexOfF(this string str, string subStr, bool ignoreCase = false)
|
||
{
|
||
return str.IndexOf(subStr, ignoreCase ? StringComparison.OrdinalIgnoreCase : StringComparison.Ordinal);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 高速的 IndexOf。
|
||
/// </summary>
|
||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||
public static int IndexOfF(this string str, string subStr, int startIndex, bool ignoreCase = false)
|
||
{
|
||
return str.IndexOf(subStr, startIndex,
|
||
ignoreCase ? StringComparison.OrdinalIgnoreCase : StringComparison.Ordinal);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 高速的 LastIndexOf。
|
||
/// </summary>
|
||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||
public static int LastIndexOfF(this string str, string subStr, bool ignoreCase = false)
|
||
{
|
||
return str.LastIndexOf(subStr, ignoreCase ? StringComparison.OrdinalIgnoreCase : StringComparison.Ordinal);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 高速的 LastIndexOf。
|
||
/// </summary>
|
||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||
public static int LastIndexOfF(this string str, string subStr, int startIndex, bool ignoreCase = false)
|
||
{
|
||
return str.LastIndexOf(subStr, startIndex,
|
||
ignoreCase ? StringComparison.OrdinalIgnoreCase : StringComparison.Ordinal);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 不会报错的 Val。
|
||
/// 如果输入有误,返回 0。
|
||
/// </summary>
|
||
public static double Val(object str)
|
||
{
|
||
try
|
||
{
|
||
return str is "&" ? 0d : Conversion.Val(str);
|
||
}
|
||
catch
|
||
{
|
||
return 0d;
|
||
}
|
||
}
|
||
|
||
// 转义
|
||
/// <summary>
|
||
/// 为字符串进行 XML 转义。
|
||
/// </summary>
|
||
public static string EscapeXML(string str)
|
||
{
|
||
if (str.StartsWithF("{"))
|
||
str = "{}" + str; // #4187
|
||
return str.Replace("&", "&").Replace("<", "<").Replace(">", ">").Replace("'", "'")
|
||
.Replace("\"", """).Replace("\r\n", "
");
|
||
}
|
||
|
||
/// <summary>
|
||
/// 为字符串进行 Like 关键字转义。
|
||
/// </summary>
|
||
public static string EscapeLikePattern(string input)
|
||
{
|
||
var sb = new StringBuilder();
|
||
foreach (var c in input)
|
||
switch (c)
|
||
{
|
||
case '[':
|
||
case ']':
|
||
case '*':
|
||
case '?':
|
||
case '#':
|
||
{
|
||
sb.Append('[').Append(c).Append(']');
|
||
break;
|
||
}
|
||
|
||
default:
|
||
{
|
||
sb.Append(c);
|
||
break;
|
||
}
|
||
}
|
||
|
||
return sb.ToString();
|
||
}
|
||
|
||
// 正则
|
||
/// <summary>
|
||
/// 搜索字符串中的所有正则匹配项。
|
||
/// </summary>
|
||
public static List<string> RegexSearch(this string str, string regex, RegexOptions options = RegexOptions.None)
|
||
{
|
||
List<string> regexSearchRet = default;
|
||
try
|
||
{
|
||
regexSearchRet = new List<string>();
|
||
var regexSearchRes = new Regex(regex, options).Matches(str);
|
||
if (regexSearchRes is null)
|
||
return regexSearchRet;
|
||
foreach (Match item in regexSearchRes)
|
||
regexSearchRet.Add(item.Value);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "正则匹配全部项出错");
|
||
return new List<string>();
|
||
}
|
||
|
||
return regexSearchRet;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 搜索字符串中的所有正则匹配项。
|
||
/// </summary>
|
||
/// <param name="str">要搜索的字符串</param>
|
||
/// <param name="regex">正则表达式对象</param>
|
||
/// <returns>所有匹配项的列表</returns>
|
||
public static List<string> RegexSearch(this string str, Regex regex)
|
||
{
|
||
try
|
||
{
|
||
var result = new List<string>();
|
||
foreach (Match item in regex.Matches(str))
|
||
{
|
||
result.Add(item.Value);
|
||
}
|
||
return result;
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "正则匹配全部项出错");
|
||
return new List<string>();
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取字符串中的第一个正则匹配项,若无匹配则返回 Nothing。
|
||
/// </summary>
|
||
public static string RegexSeek(this string str, string regex, RegexOptions options = RegexOptions.None)
|
||
{
|
||
try
|
||
{
|
||
var result = Regex.Match(str, regex, options).Value;
|
||
return string.IsNullOrEmpty(result) ? null : result;
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "正则匹配第一项出错");
|
||
return null;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取字符串中的第一个正则匹配项,若无匹配则返回 Nothing。
|
||
/// </summary>
|
||
public static string RegexSeek(this string str, Regex regex, RegexOptions options = RegexOptions.None)
|
||
{
|
||
try
|
||
{
|
||
var result = regex.Match(str, (int)options).Value;
|
||
return string.IsNullOrEmpty(result) ? null : result;
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "正则匹配第一项出错");
|
||
return null;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 检查字符串是否匹配某正则模式。
|
||
/// </summary>
|
||
public static bool RegexCheck(this string str, string regex, RegexOptions options = RegexOptions.None)
|
||
{
|
||
try
|
||
{
|
||
return Regex.IsMatch(str, regex, options);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "正则检查出错");
|
||
return false;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 进行正则替换,会抛出错误。
|
||
/// </summary>
|
||
public static string RegexReplace(this string allContents, string searchRegex, string replaceTo,
|
||
RegexOptions options = RegexOptions.None)
|
||
{
|
||
return Regex.Replace(allContents, searchRegex, replaceTo, options);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 对每个正则匹配分别进行替换,会抛出错误。
|
||
/// </summary>
|
||
public static string RegexReplaceEach(this string allContents, string searchRegex, MatchEvaluator replaceTo,
|
||
RegexOptions options = RegexOptions.None)
|
||
{
|
||
return Regex.Replace(allContents, searchRegex, replaceTo, options);
|
||
}
|
||
|
||
#endregion
|
||
|
||
#region 搜索
|
||
|
||
/// <summary>
|
||
/// 获取搜索文本的相似度。
|
||
/// </summary>
|
||
/// <param name="source">被搜索的长内容。</param>
|
||
/// <param name="query">用户输入的搜索文本。</param>
|
||
private static double SearchSimilarity(string source, string query)
|
||
{
|
||
var qp = 0;
|
||
var lenSum = 0d;
|
||
source = source.ToLower().Replace(" ", "");
|
||
query = query.ToLower().Replace(" ", "");
|
||
var sourceLength = source.Length;
|
||
var queryLength = query.Length; // 用于计算最后因数的长度缓存
|
||
while (qp < queryLength)
|
||
{
|
||
// 对 qp 作为开始位置计算
|
||
var sp = 0;
|
||
var lenMax = 0;
|
||
var spMax = 0;
|
||
// 查找以 qp 为头的最大子串
|
||
while (sp < source.Length)
|
||
{
|
||
// 对每个 sp 作为开始位置计算最大子串
|
||
var len = 0;
|
||
while (qp + len < queryLength && sp + len < source.Length && source[sp + len] == query[qp + len])
|
||
len += 1;
|
||
// 存储 len
|
||
if (len > lenMax)
|
||
{
|
||
lenMax = len;
|
||
spMax = sp;
|
||
}
|
||
|
||
// 根据结果增加 sp
|
||
sp += Math.Max(1, len);
|
||
}
|
||
|
||
if (lenMax > 0)
|
||
{
|
||
source = source.Substring(0, spMax) +
|
||
(source.Count() > spMax + lenMax
|
||
? source.Substring(spMax + lenMax)
|
||
: string.Empty); // 将源中的对应字段替换空
|
||
// 存储 lenSum
|
||
var incWeight = Math.Pow(1.4d, 3 + lenMax) - 3.6d; // 根据长度加成
|
||
incWeight *= 1d + 0.3d * Math.Max(0, 3 - Math.Abs(qp - spMax)); // 根据位置加成
|
||
lenSum += incWeight;
|
||
}
|
||
|
||
// 根据结果增加 qp
|
||
qp += Math.Max(1, lenMax);
|
||
}
|
||
|
||
// 计算结果:重复字段量 × 源长度影响比例
|
||
return lenSum / queryLength * (3d / Math.Pow(sourceLength + 15, 0.5d)) *
|
||
(queryLength <= 2 ? 3 - queryLength : 1);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取多段文本加权后的相似度。
|
||
/// </summary>
|
||
private static double SearchSimilarityWeighted(List<SearchSource> source, string query)
|
||
{
|
||
var totalWeight = 0d;
|
||
var sum = 0d;
|
||
foreach (var pair in source)
|
||
{
|
||
if (pair.aliases.Any())
|
||
sum += pair.aliases.Max(a => SearchSimilarity(a, query)) * pair.weight;
|
||
totalWeight += pair.weight;
|
||
}
|
||
|
||
return sum / totalWeight;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 用于搜索的项目。
|
||
/// </summary>
|
||
public class SearchEntry<T>
|
||
{
|
||
/// <summary>
|
||
/// 是否完全匹配。
|
||
/// </summary>
|
||
public bool absoluteRight;
|
||
|
||
/// <summary>
|
||
/// 该项目对应的源数据。
|
||
/// </summary>
|
||
public T item;
|
||
|
||
/// <summary>
|
||
/// 该项目用于搜索的文本源。
|
||
/// 在搜索时,会对每个文本源单独加权,但单个文本源内的多个别名只取最高的一个的相似度。
|
||
/// </summary>
|
||
public List<SearchSource> searchSource;
|
||
|
||
/// <summary>
|
||
/// 相似度。
|
||
/// </summary>
|
||
public double similarity;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 单个用于搜索的文本源。
|
||
/// </summary>
|
||
public class SearchSource
|
||
{
|
||
public string[] aliases;
|
||
public double weight;
|
||
|
||
public SearchSource(string[] aliases, double weight = 1)
|
||
{
|
||
this.aliases = aliases;
|
||
this.weight = weight;
|
||
}
|
||
|
||
public SearchSource(string text, double weight = 1)
|
||
{
|
||
aliases = new[] { text };
|
||
this.weight = weight;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 本地搜索返回的最大模糊结果数。
|
||
/// </summary>
|
||
public const int MaxLocalSearchDepth = 25;
|
||
|
||
/// <summary>
|
||
/// 进行多段文本加权搜索,获取相似度较高的数项结果。
|
||
/// </summary>
|
||
/// <param name="maxBlurCount">返回的最大模糊结果数。</param>
|
||
/// <param name="minBlurSimilarity">返回结果要求的最低相似度。</param>
|
||
public static List<SearchEntry<T>> Search<T>(List<SearchEntry<T>> entries, string query, int maxBlurCount = 5,
|
||
double minBlurSimilarity = 0.1d)
|
||
{
|
||
var resultList = new List<SearchEntry<T>>();
|
||
|
||
if (entries is null || !entries.Any()) return resultList;
|
||
|
||
// Preprocess query into parts
|
||
var queryParts = query.Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
|
||
if (queryParts.Length == 0)
|
||
{
|
||
resultList.AddRange(entries);
|
||
return resultList;
|
||
}
|
||
|
||
// Precompute query parts in lowercase for case-insensitive comparison
|
||
var queryPartsLower = queryParts.Select(q => q.ToLower()).ToArray();
|
||
|
||
// Process each entry to compute similarity and absolute match status
|
||
foreach (var entry in entries)
|
||
{
|
||
entry.similarity = SearchSimilarityWeighted(entry.searchSource, query);
|
||
|
||
// Preprocess search source keys: remove spaces and convert to lowercase
|
||
var processedSources = entry.searchSource.Select(s =>
|
||
{
|
||
for (var i = 0; i < s.aliases.Length; i++)
|
||
s.aliases[i] = s.aliases[i].Replace(" ", "").ToLower();
|
||
return s.aliases;
|
||
}).ToList();
|
||
|
||
// Check if all query parts are matched exactly by at least one source
|
||
var isAbsoluteRight = true;
|
||
foreach (var qp in queryPartsLower)
|
||
{
|
||
var found = false;
|
||
foreach (var ps in processedSources)
|
||
if (ps.Any(p => p.Contains(qp)))
|
||
{
|
||
found = true;
|
||
break;
|
||
}
|
||
|
||
if (!found)
|
||
{
|
||
isAbsoluteRight = false;
|
||
break;
|
||
}
|
||
}
|
||
|
||
entry.absoluteRight = isAbsoluteRight;
|
||
}
|
||
|
||
// Sort by absolute match (descending), then by similarity (descending)
|
||
var sortedEntries = entries.OrderByDescending(e => e.absoluteRight).ThenByDescending(e => e.similarity)
|
||
.ToList();
|
||
|
||
// Build the final result list
|
||
var blurCount = 0;
|
||
foreach (var entry in sortedEntries)
|
||
if (entry.absoluteRight)
|
||
{
|
||
resultList.Add(entry);
|
||
}
|
||
else
|
||
{
|
||
if (entry.similarity < minBlurSimilarity || blurCount >= maxBlurCount) break;
|
||
resultList.Add(entry);
|
||
blurCount += 1;
|
||
}
|
||
|
||
return resultList;
|
||
}
|
||
|
||
#endregion
|
||
|
||
#region 系统
|
||
|
||
public static bool IsUtf8CodePage()
|
||
{
|
||
return Encoding.Default.CodePage == 65001;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 线程安全的 List。
|
||
/// 通过在 For Each 循环中使用一个浅表副本规避多线程操作或移除自身导致的异常。
|
||
/// </summary>
|
||
public class SafeList<T> : IEnumerable<T>, IDisposable, ICollection<T>
|
||
{
|
||
private readonly List<T> _internalList;
|
||
private readonly ReaderWriterLockSlim _lock = new();
|
||
|
||
public SafeList()
|
||
{
|
||
_internalList = new List<T>();
|
||
}
|
||
|
||
public SafeList(IEnumerable<T> data)
|
||
{
|
||
_internalList = new List<T>(data);
|
||
}
|
||
|
||
public T this[int index]
|
||
{
|
||
get => _internalList[index];
|
||
set => _internalList[index] = value;
|
||
}
|
||
|
||
public void Add(T item)
|
||
{
|
||
_lock.EnterWriteLock();
|
||
try
|
||
{
|
||
_internalList.Add(item);
|
||
}
|
||
finally
|
||
{
|
||
_lock.ExitWriteLock();
|
||
}
|
||
}
|
||
|
||
public bool Remove(T item)
|
||
{
|
||
_lock.EnterWriteLock();
|
||
try
|
||
{
|
||
return _internalList.Remove(item);
|
||
}
|
||
finally
|
||
{
|
||
_lock.ExitWriteLock();
|
||
}
|
||
}
|
||
|
||
public void Clear()
|
||
{
|
||
_lock.EnterWriteLock();
|
||
try
|
||
{
|
||
_internalList.Clear();
|
||
}
|
||
finally
|
||
{
|
||
_lock.ExitWriteLock();
|
||
}
|
||
}
|
||
|
||
public int Count
|
||
{
|
||
get
|
||
{
|
||
_lock.EnterReadLock();
|
||
try
|
||
{
|
||
return _internalList.Count;
|
||
}
|
||
finally
|
||
{
|
||
_lock.ExitReadLock();
|
||
}
|
||
}
|
||
}
|
||
|
||
public bool IsReadOnly => ((ICollection<T>)_internalList).IsReadOnly;
|
||
|
||
public bool Contains(T item)
|
||
{
|
||
return ((ICollection<T>)_internalList).Contains(item);
|
||
}
|
||
|
||
public void CopyTo(T[] array, int arrayIndex)
|
||
{
|
||
((ICollection<T>)_internalList).CopyTo(array, arrayIndex);
|
||
}
|
||
|
||
public void Dispose()
|
||
{
|
||
_lock.Dispose();
|
||
}
|
||
|
||
public IEnumerator<T> GetEnumerator()
|
||
{
|
||
return ToList().GetEnumerator();
|
||
}
|
||
|
||
IEnumerator IEnumerable.GetEnumerator()
|
||
{
|
||
return GetEnumerator();
|
||
}
|
||
|
||
public List<T> ToList()
|
||
{
|
||
_lock.EnterReadLock();
|
||
try
|
||
{
|
||
return _internalList.ToList();
|
||
}
|
||
finally
|
||
{
|
||
_lock.ExitReadLock();
|
||
}
|
||
}
|
||
|
||
public void RemoveAt(int index)
|
||
{
|
||
_lock.EnterWriteLock();
|
||
try
|
||
{
|
||
_internalList.RemoveAt(index);
|
||
}
|
||
finally
|
||
{
|
||
_lock.ExitWriteLock();
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 可用于临时存放文件的,不含任何特殊字符的文件夹路径,以“\”结尾。
|
||
/// </summary>
|
||
public static string pathPure = GetPureASCIIDir();
|
||
|
||
private static string GetPureASCIIDir()
|
||
{
|
||
if (exePath.IsASCII()) return exePath + @"PCL\";
|
||
|
||
if (pathAppdata.IsASCII()) return pathAppdata;
|
||
|
||
if (pathTemp.IsASCII()) return pathTemp;
|
||
|
||
return Path.Combine(SystemPaths.DriveLetter, "ProgramData", "PCL");
|
||
}
|
||
|
||
/// <summary>
|
||
/// 指示接取到这个异常的函数进行重试。
|
||
/// </summary>
|
||
public class RestartException : Exception
|
||
{
|
||
}
|
||
|
||
/// <summary>
|
||
/// 指示用户手动取消了操作,或用户已知晓操作被取消的原因。
|
||
/// </summary>
|
||
public class CancelledException : Exception
|
||
{
|
||
}
|
||
|
||
/// <summary>
|
||
/// 判断对象是否为某个泛型类型的实例。
|
||
/// </summary>
|
||
public static bool IsInstanceOfGenericType(this Type genericType, object obj)
|
||
{
|
||
if (obj is null)
|
||
return false;
|
||
var t = obj.GetType();
|
||
while (t is not null)
|
||
{
|
||
if (t.IsGenericType && ReferenceEquals(t.GetGenericTypeDefinition(), genericType))
|
||
return true;
|
||
t = t.BaseType;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
private static int uuid = 1;
|
||
private static object uuidLock;
|
||
|
||
/// <summary>
|
||
/// 获取一个全程序内不会重复的数字(伪 Uuid)。
|
||
/// </summary>
|
||
public static int GetUuid()
|
||
{
|
||
if (uuidLock is null)
|
||
uuidLock = new object();
|
||
lock (uuidLock)
|
||
{
|
||
uuid += 1;
|
||
return uuid;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将元素与 List 的混合体拆分为元素组。
|
||
/// </summary>
|
||
public static List<T> GetFullList<T>(IList data)
|
||
{
|
||
List<T> getFullListRet = default;
|
||
getFullListRet = new List<T>();
|
||
for (int i = 0, loopTo = data.Count - 1; i <= loopTo; i++)
|
||
if (data[i] is ICollection)
|
||
getFullListRet.AddRange((IEnumerable<T>)data[i]);
|
||
else
|
||
getFullListRet.Add((T)data[i]);
|
||
|
||
return getFullListRet;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 数组去重。
|
||
/// </summary>
|
||
public static List<T> Distinct<T>(this ICollection<T> arr, ComparisonBoolean<T> isEqual)
|
||
{
|
||
var resultArray = new List<T>();
|
||
for (int i = 0, loopTo = arr.Count - 1; i <= loopTo; i++)
|
||
{
|
||
for (int ii = i + 1, loopTo1 = arr.Count - 1; ii <= loopTo1; ii++)
|
||
if (isEqual(arr.ElementAtOrDefault(i), arr.ElementAtOrDefault(ii)))
|
||
goto NextElement;
|
||
resultArray.Add(arr.ElementAtOrDefault(i));
|
||
NextElement: ;
|
||
}
|
||
|
||
return resultArray;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 对集合的每个元素执行指定操作。
|
||
/// </summary>
|
||
public static IEnumerable<T> ForEach<T>(this IEnumerable<T> collection, Action<T> action)
|
||
{
|
||
foreach (var item in collection)
|
||
action(item);
|
||
return collection;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 用于储存 RaiseByMouse 的 EventArgs。
|
||
/// </summary>
|
||
public sealed class RouteEventArgs : EventArgs
|
||
{
|
||
public bool handled = false;
|
||
public bool raiseByMouse;
|
||
|
||
public RouteEventArgs(bool raiseByMouse = false)
|
||
{
|
||
this.raiseByMouse = raiseByMouse;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 前台运行文件。
|
||
/// </summary>
|
||
/// <param name="fileName">文件名。可以为“notepad”等缩写。</param>
|
||
/// <param name="arguments">运行参数。</param>
|
||
public static void ShellOnly(string fileName, string arguments = "")
|
||
{
|
||
try
|
||
{
|
||
fileName = ShortenPath(fileName);
|
||
using (var program = new Process())
|
||
{
|
||
program.StartInfo.Arguments = arguments;
|
||
program.StartInfo.FileName = fileName;
|
||
program.StartInfo.UseShellExecute = true;
|
||
Log("[System] 执行外部命令:" + fileName + " " + arguments);
|
||
program.Start();
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(
|
||
ex,
|
||
"打开文件或程序失败:" + fileName,
|
||
LogLevel.Msgbox,
|
||
userSummary: Lang.Text("SystemDialog.File.OpenFailed.Message", fileName));
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 前台运行文件并返回返回值。
|
||
/// </summary>
|
||
/// <param name="fileName">文件名。可以为“notepad”等缩写。</param>
|
||
/// <param name="arguments">运行参数。</param>
|
||
/// <param name="timeout">等待该程序结束的最长时间(毫秒)。超时会返回 Result.Timeout。</param>
|
||
public static ProcessReturnValues ShellAndGetExitCode(string fileName, string arguments = "", int timeout = 1000000)
|
||
{
|
||
try
|
||
{
|
||
using (var program = new Process())
|
||
{
|
||
program.StartInfo.Arguments = arguments;
|
||
program.StartInfo.FileName = fileName;
|
||
Log("[System] 执行外部命令并等待返回码:" + fileName + " " + arguments);
|
||
program.Start();
|
||
if (program.WaitForExit(timeout)) return (ProcessReturnValues)program.ExitCode;
|
||
|
||
return ProcessReturnValues.Timeout;
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "执行命令失败:" + fileName, LogLevel.Msgbox);
|
||
return ProcessReturnValues.Fail;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 静默运行文件并返回输出流字符串。执行失败会抛出异常。
|
||
/// </summary>
|
||
/// <param name="fileName">文件名。可以为“notepad”等缩写。</param>
|
||
/// <param name="arguments">运行参数。</param>
|
||
/// <param name="timeout">等待该程序结束的最长时间(毫秒)。超时会抛出错误。</param>
|
||
public static string ShellAndGetOutput(string fileName, string arguments = "", int timeout = 1000000,
|
||
string workingDirectory = null)
|
||
{
|
||
var info = new ProcessStartInfo
|
||
{
|
||
FileName = fileName,
|
||
Arguments = arguments,
|
||
UseShellExecute = false,
|
||
CreateNoWindow = true,
|
||
RedirectStandardOutput = true,
|
||
RedirectStandardError = true
|
||
};
|
||
|
||
// 设置工作目录(如果提供)
|
||
if (!string.IsNullOrEmpty(workingDirectory)) info.WorkingDirectory = workingDirectory.TrimEnd('\\');
|
||
|
||
Log("[System] 执行外部命令并等待返回结果:" + fileName + " " + arguments);
|
||
|
||
using (var program = new Process { StartInfo = info })
|
||
{
|
||
program.Start();
|
||
|
||
// 异步读取输出和错误流
|
||
var outputTask = program.StandardOutput.ReadToEndAsync();
|
||
var errorTask = program.StandardError.ReadToEndAsync();
|
||
|
||
// 等待进程退出或超时
|
||
if (program.WaitForExit(timeout))
|
||
{
|
||
// 确保异步读取完成
|
||
Task.WaitAll(outputTask, errorTask);
|
||
}
|
||
else
|
||
{
|
||
// 超时后终止进程
|
||
program.Kill();
|
||
// 仍然尝试获取已输出的内容
|
||
Task.WaitAll(outputTask, errorTask);
|
||
}
|
||
|
||
// 合并结果并返回
|
||
return outputTask.Result + errorTask.Result;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 在新的工作线程中执行代码。
|
||
/// </summary>
|
||
public static Thread RunInNewThread(Action action, string name = null,
|
||
ThreadPriority priority = ThreadPriority.Normal)
|
||
{
|
||
var th = new Thread(() =>
|
||
{
|
||
try
|
||
{
|
||
action();
|
||
}
|
||
catch (ThreadInterruptedException ex)
|
||
{
|
||
Log(name + ":线程已中止");
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, name + ":线程执行失败", LogLevel.Feedback);
|
||
}
|
||
}) { Name = name ?? "Runtime New Invoke " + GetUuid() + "#", Priority = priority };
|
||
th.Start();
|
||
return th;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 确保在 UI 线程中执行代码。
|
||
/// 如果当前并非 UI 线程,则会阻断当前线程,直至 UI 线程执行完毕。
|
||
/// 为防止线程互锁,请仅在开始加载动画、从 UI 获取输入时使用!
|
||
/// </summary>
|
||
public static Output RunInUiWait<Output>(Func<Output> action)
|
||
{
|
||
if (RunInUi()) return action();
|
||
|
||
return System.Windows.Application.Current.Dispatcher.Invoke(action);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 确保在 UI 线程中执行代码。
|
||
/// 如果当前并非 UI 线程,则会阻断当前线程,直至 UI 线程执行完毕。
|
||
/// 为防止线程互锁,请仅在开始加载动画、从 UI 获取输入时使用!
|
||
/// </summary>
|
||
public static void RunInUiWait(Action action)
|
||
{
|
||
if (System.Windows.Application.Current is null)
|
||
return;
|
||
if (RunInUi())
|
||
action();
|
||
else
|
||
System.Windows.Application.Current.Dispatcher.Invoke(action);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 确保在 UI 线程中执行代码,代码按触发顺序执行。
|
||
/// 如果当前并非 UI 线程,也不阻断当前线程的执行。
|
||
/// </summary>
|
||
public static void RunInUi(Action action, bool forceWaitUntilLoaded = false)
|
||
{
|
||
if (System.Windows.Application.Current is null)
|
||
return;
|
||
if (RunInUi())
|
||
action();
|
||
else
|
||
System.Windows.Application.Current.Dispatcher.InvokeAsync(action,
|
||
forceWaitUntilLoaded ? DispatcherPriority.Loaded : DispatcherPriority.Normal);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 确保在工作线程中执行代码。
|
||
/// </summary>
|
||
public static void RunInThread(Action action)
|
||
{
|
||
if (RunInUi())
|
||
RunInNewThread(action, "Runtime Invoke " + GetUuid() + "#");
|
||
else
|
||
action();
|
||
}
|
||
|
||
/// <summary>
|
||
/// 使用优化的归并排序算法进行稳定排序。
|
||
/// </summary>
|
||
/// <param name="sortRule">传入两个对象,若第一个对象应该排在前面,则返回 True。</param>
|
||
public static List<T> Sort<T>(this IList<T> list, ComparisonBoolean<T> sortRule)
|
||
{
|
||
// 创建原列表的副本以避免修改原始列表
|
||
var tempList = new List<T>(list);
|
||
if (tempList.Count <= 1)
|
||
return tempList;
|
||
|
||
// 使用归并排序核心算法
|
||
MergeSort_Sort(ref tempList, 0, tempList.Count - 1, sortRule);
|
||
return tempList;
|
||
}
|
||
|
||
private static void MergeSort_Sort<T>(ref List<T> array, int left, int right, ComparisonBoolean<T> comparator)
|
||
{
|
||
if (left >= right)
|
||
return;
|
||
|
||
var mid = (left + right) / 2;
|
||
MergeSort_Sort(ref array, left, mid, comparator);
|
||
MergeSort_Sort(ref array, mid + 1, right, comparator);
|
||
MergeSort_Merge(ref array, left, mid, right, comparator);
|
||
}
|
||
|
||
private static void MergeSort_Merge<T>(ref List<T> array, int left, int mid, int right,
|
||
ComparisonBoolean<T> comparator)
|
||
{
|
||
var leftArray = new List<T>();
|
||
var rightArray = new List<T>();
|
||
|
||
for (int i = left, loopTo = mid; i <= loopTo; i++)
|
||
leftArray.Add(array[i]);
|
||
|
||
for (int j = mid + 1, loopTo1 = right; j <= loopTo1; j++)
|
||
rightArray.Add(array[j]);
|
||
|
||
var leftPtr = 0;
|
||
var rightPtr = 0;
|
||
var current = left;
|
||
|
||
while (leftPtr < leftArray.Count && rightPtr < rightArray.Count)
|
||
{
|
||
// 保持稳定性的关键比较逻辑:当相等时优先取左数组元素
|
||
if (comparator(leftArray[leftPtr], rightArray[rightPtr]))
|
||
{
|
||
array[current] = leftArray[leftPtr];
|
||
leftPtr += 1;
|
||
}
|
||
else
|
||
{
|
||
array[current] = rightArray[rightPtr];
|
||
rightPtr += 1;
|
||
}
|
||
|
||
current += 1;
|
||
}
|
||
|
||
while (leftPtr < leftArray.Count)
|
||
{
|
||
array[current] = leftArray[leftPtr];
|
||
leftPtr += 1;
|
||
current += 1;
|
||
}
|
||
|
||
while (rightPtr < rightArray.Count)
|
||
{
|
||
array[current] = rightArray[rightPtr];
|
||
rightPtr += 1;
|
||
current += 1;
|
||
}
|
||
}
|
||
|
||
public delegate bool ComparisonBoolean<T>(T left, T right);
|
||
|
||
/// <summary>
|
||
/// 返回列表的浅表副本。
|
||
/// </summary>
|
||
public static IList<T> Clone<T>(this IList<T> list)
|
||
{
|
||
return new List<T>(list);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 尝试从字典中获取某项,如果该项不存在,则返回默认值。
|
||
/// </summary>
|
||
public static TValue GetOrDefault<TKey, TValue>(this Dictionary<TKey, TValue> dict, TKey key,
|
||
TValue defaultValue = default)
|
||
{
|
||
if (dict.ContainsKey(key)) return dict[key];
|
||
|
||
return defaultValue;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将某项添加到以列表作为值的字典中。
|
||
/// </summary>
|
||
public static void AddToList<TKey, TValue>(this Dictionary<TKey, List<TValue>> dict, TKey key, TValue value)
|
||
{
|
||
if (dict.ContainsKey(key))
|
||
dict[key].Add(value);
|
||
else
|
||
dict.Add(key, new List<TValue> { value });
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取程序启动参数。
|
||
/// </summary>
|
||
/// <param name="name">参数名。</param>
|
||
/// <param name="defaultValue">默认值。</param>
|
||
public static object GetProgramArgument(string name, object defaultValue = null)
|
||
{
|
||
var allArguments = Interaction.Command().Split(" ");
|
||
for (int i = 0, loopTo = allArguments.Length - 1; i <= loopTo; i++)
|
||
if ((allArguments[i] ?? "") == ("-" + name ?? ""))
|
||
{
|
||
if (allArguments.Length == i + 1 || allArguments[i + 1].StartsWithF("-"))
|
||
return true;
|
||
return allArguments[i + 1];
|
||
}
|
||
|
||
return defaultValue;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 打开网页。
|
||
/// </summary>
|
||
public static void OpenWebsite(string url)
|
||
{
|
||
try
|
||
{
|
||
if (!url.StartsWithF("http", true) && !url.StartsWithF("minecraft://", true))
|
||
throw new Exception(url + " 不是一个有效的网址,它必须以 http 开头!");
|
||
Log("[System] 正在打开网页:" + url);
|
||
var psi = new ProcessStartInfo(url)
|
||
{
|
||
UseShellExecute = true,
|
||
};
|
||
Process.Start(psi);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "无法打开网页(" + url + ")");
|
||
ClipboardSet(url, false);
|
||
var message = ExceptionDetails.Compose(
|
||
Lang.Text("SystemDialog.Browser.OpenFailed.Message", url),
|
||
ex);
|
||
ModMain.MyMsgBox(
|
||
message,
|
||
Lang.Text("SystemDialog.Browser.OpenFailed.Title"));
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 打开 explorer。
|
||
/// 若不以 \ 结尾,则将视作文件路径,打开并选中此文件。
|
||
/// </summary>
|
||
public static void OpenExplorer(string location)
|
||
{
|
||
try
|
||
{
|
||
location = ShortenPath(location.Replace("/", @"\").Trim(' ', '"'));
|
||
Log("[System] 正在打开资源管理器:" + location);
|
||
if (location.EndsWithF(@"\"))
|
||
ShellOnly(location);
|
||
else
|
||
ShellOnly("explorer", $"/select,\"{location}\"");
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(
|
||
ex,
|
||
"打开资源管理器失败,请尝试关闭安全软件(如 360 安全卫士)",
|
||
LogLevel.Msgbox,
|
||
userSummary: Lang.Text("SystemDialog.Folder.OpenFailed.Message", location));
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 设置剪贴板。将在另一线程运行,且不会抛出异常。
|
||
/// </summary>
|
||
public static void ClipboardSet(string text, bool showSuccessHint = true)
|
||
{
|
||
RunInThread(() =>
|
||
{
|
||
var success = false;
|
||
|
||
for (var attempt = 0; attempt <= 5; attempt++)
|
||
try
|
||
{
|
||
RunInUi(() => Clipboard.SetText(text));
|
||
success = true;
|
||
break;
|
||
}
|
||
catch (Exception ex) when (attempt < 5)
|
||
{
|
||
Thread.Sleep(20);
|
||
}
|
||
catch (Exception finalEx)
|
||
{
|
||
Log(
|
||
finalEx,
|
||
"剪贴板被占用,文本复制失败",
|
||
LogLevel.Hint,
|
||
userSummary: Lang.Text("Common.Hint.CopyFailed"));
|
||
}
|
||
|
||
if (success && showSuccessHint)
|
||
RunInUi(() => HintService.Hint(Lang.Text("Common.Hint.Copied"), HintType.Success));
|
||
});
|
||
}
|
||
|
||
/// <summary>
|
||
/// 从剪切板粘贴文件或文件夹
|
||
/// </summary>
|
||
/// <param name="dest">目标文件夹</param>
|
||
/// <param name="copyFile">是否粘贴文件</param>
|
||
/// <param name="copyDir">是否粘贴文件夹</param>
|
||
/// <returns>总共粘贴的数量</returns>
|
||
public static int PasteFileFromClipboard(string dest, bool copyFile = true, bool copyDir = true)
|
||
{
|
||
Log("[System] 从剪贴板粘贴文件到:" + dest);
|
||
try
|
||
{
|
||
var files = Clipboard.GetFileDropList();
|
||
if (files.Count.Equals(0))
|
||
{
|
||
Log("[System] 剪贴板内无文件可粘贴");
|
||
return 0;
|
||
}
|
||
|
||
var copiedFiles = 0;
|
||
var copiedFolders = 0;
|
||
foreach (var i in files)
|
||
{
|
||
if (copyFile && File.Exists(i)) // 文件
|
||
try
|
||
{
|
||
var thisDest = dest + GetFileNameFromPath(i);
|
||
if (File.Exists(thisDest))
|
||
{
|
||
Log("[System] 已存在同名文件:" + thisDest);
|
||
}
|
||
else
|
||
{
|
||
File.Copy(i, thisDest);
|
||
copiedFiles += 1;
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "[System] 复制文件时出错");
|
||
continue;
|
||
}
|
||
|
||
if (copyDir && Directory.Exists(i)) // 文件夹
|
||
try
|
||
{
|
||
var thisDest = dest + GetFolderNameFromPath(i);
|
||
if (Directory.Exists(thisDest))
|
||
{
|
||
Log("[System] 已存在同名文件夹:" + thisDest);
|
||
}
|
||
else
|
||
{
|
||
CopyDirectory(i, thisDest);
|
||
copiedFolders += 1;
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "[System] 复制文件时出错");
|
||
}
|
||
}
|
||
|
||
HintService.Hint(Lang.Text("Common.Hint.FilesPasted", copiedFiles, copiedFolders));
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "[System] 从剪切板粘贴文件失败", LogLevel.Hint);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取程序打包资源的输入流。该资源必须声明为 <c>Resource</c> 类型,否则将会报错,<c>Images</c>
|
||
/// 和 <c>Resources</c> 目录已默认声明该类型。
|
||
/// </summary>
|
||
public static Stream GetResourceStream(string path)
|
||
{
|
||
var resourceInfo =
|
||
System.Windows.Application.GetResourceStream(new Uri($"pack://application:,,,/{path}", UriKind.Absolute));
|
||
return resourceInfo?.Stream;
|
||
}
|
||
|
||
#endregion
|
||
|
||
/// <summary>
|
||
/// 检查是否拥有某一文件夹的 I/O 权限。如果文件夹不存在,会返回 False。
|
||
/// </summary>
|
||
public static bool CheckPermission(string path)
|
||
{
|
||
try
|
||
{
|
||
if (string.IsNullOrEmpty(path))
|
||
return false;
|
||
if (!path.EndsWithF(@"\"))
|
||
path += @"\";
|
||
if (path.EndsWithF(@":\System Volume Information\") || path.EndsWithF(@":\$RECYCLE.BIN\"))
|
||
return false;
|
||
if (!Directory.Exists(path))
|
||
return false;
|
||
var fileName = "CheckPermission" + GetUuid();
|
||
if (File.Exists(path + fileName))
|
||
File.Delete(path + fileName);
|
||
File.Create(path + fileName).Dispose();
|
||
File.Delete(path + fileName);
|
||
return true;
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "没有对文件夹 " + path + " 的权限,请尝试以管理员权限运行 PCL");
|
||
return false;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 检查是否拥有某一文件夹的 I/O 权限。如果出错,则抛出异常。
|
||
/// </summary>
|
||
public static void CheckPermissionWithException(string path)
|
||
{
|
||
if (string.IsNullOrWhiteSpace(path))
|
||
throw new ArgumentNullException("文件夹名不能为空!");
|
||
if (!path.EndsWithF(@"\"))
|
||
path += @"\";
|
||
if (!Directory.Exists(path))
|
||
throw new DirectoryNotFoundException("文件夹不存在!");
|
||
if (File.Exists(path + "CheckPermission"))
|
||
File.Delete(path + "CheckPermission");
|
||
File.Create(path + "CheckPermission").Dispose();
|
||
File.Delete(path + "CheckPermission");
|
||
}
|
||
|
||
#region UI
|
||
|
||
public static void SetLaunchFont(string fontName = null)
|
||
{
|
||
try
|
||
{
|
||
LocalizationFontService.ApplyLaunchFont(fontName, LocalizationService.CurrentLanguage);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Log(ex, "设置字体失败", LogLevel.Hint);
|
||
}
|
||
}
|
||
|
||
// 边距改变
|
||
/// <summary>
|
||
/// 相对增减控件的左边距。
|
||
/// </summary>
|
||
public static void DeltaLeft(FrameworkElement control, double newValue)
|
||
{
|
||
// 安全性检查
|
||
DebugAssert(!double.IsNaN(newValue));
|
||
DebugAssert(!double.IsInfinity(newValue));
|
||
|
||
if (control is Window)
|
||
// 窗口改变
|
||
((Window)control).Left += newValue;
|
||
else
|
||
// 根据 HorizontalAlignment 改变数值
|
||
switch (control.HorizontalAlignment)
|
||
{
|
||
case HorizontalAlignment.Left:
|
||
case HorizontalAlignment.Stretch:
|
||
{
|
||
control.Margin = new Thickness(control.Margin.Left + newValue, control.Margin.Top,
|
||
control.Margin.Right, control.Margin.Bottom);
|
||
break;
|
||
}
|
||
case HorizontalAlignment.Right:
|
||
{
|
||
// control.Margin = New Thickness(control.Margin.Left, control.Margin.Top, CType(control.Parent, Object).ActualWidth - control.ActualWidth - newValue, control.Margin.Bottom)
|
||
control.Margin = new Thickness(control.Margin.Left, control.Margin.Top,
|
||
control.Margin.Right - newValue, control.Margin.Bottom);
|
||
break;
|
||
}
|
||
|
||
default:
|
||
{
|
||
DebugAssert(false);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 设置控件的左边距。(仅针对置左控件)
|
||
/// </summary>
|
||
public static void SetLeft(FrameworkElement control, double newValue)
|
||
{
|
||
DebugAssert(control.HorizontalAlignment == HorizontalAlignment.Left);
|
||
control.Margin = new Thickness(newValue, control.Margin.Top, control.Margin.Right, control.Margin.Bottom);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 相对增减控件的上边距。
|
||
/// </summary>
|
||
public static void DeltaTop(FrameworkElement control, double newValue)
|
||
{
|
||
// 安全性检查
|
||
DebugAssert(!double.IsNaN(newValue));
|
||
DebugAssert(!double.IsInfinity(newValue));
|
||
|
||
if (control is Window)
|
||
// 窗口改变
|
||
((Window)control).Top += newValue;
|
||
else
|
||
// 根据 VerticalAlignment 改变数值
|
||
switch (control.VerticalAlignment)
|
||
{
|
||
case VerticalAlignment.Top:
|
||
{
|
||
control.Margin = new Thickness(control.Margin.Left, control.Margin.Top + newValue,
|
||
control.Margin.Right, control.Margin.Bottom);
|
||
break;
|
||
}
|
||
case VerticalAlignment.Bottom:
|
||
{
|
||
// control.Margin = New Thickness(control.Margin.Left, control.Margin.Top, CType(control.Parent, Object).ActualWidth - control.ActualWidth - newValue, control.Margin.Bottom)
|
||
control.Margin = new Thickness(control.Margin.Left, control.Margin.Top, control.Margin.Right,
|
||
control.Margin.Bottom - newValue);
|
||
break;
|
||
}
|
||
|
||
default:
|
||
{
|
||
DebugAssert(false);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 设置控件的顶边距。(仅针对置上控件)
|
||
/// </summary>
|
||
public static void SetTop(FrameworkElement control, double newValue)
|
||
{
|
||
DebugAssert(control.VerticalAlignment == VerticalAlignment.Top);
|
||
control.Margin = new Thickness(control.Margin.Left, newValue, control.Margin.Right, control.Margin.Bottom);
|
||
}
|
||
|
||
// DPI 转换
|
||
public static readonly int dpi = (int)Math.Round(Graphics.FromHwnd(nint.Zero).DpiX);
|
||
|
||
/// <summary>
|
||
/// 将经过 DPI 缩放的 WPF 尺寸转化为实际的像素尺寸。
|
||
/// </summary>
|
||
public static double GetPixelSize(double wPFSize)
|
||
{
|
||
return wPFSize / 96d * dpi;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将实际的像素尺寸转化为经过 DPI 缩放的 WPF 尺寸。
|
||
/// </summary>
|
||
public static double GetWPFSize(double pixelSize)
|
||
{
|
||
return pixelSize * 96d / dpi;
|
||
}
|
||
|
||
// UI 截图
|
||
/// <summary>
|
||
/// 将某个控件的呈现转换为图片。
|
||
/// </summary>
|
||
public static ImageBrush ControlBrush(FrameworkElement uI)
|
||
{
|
||
var width = uI.ActualWidth;
|
||
var height = uI.ActualHeight;
|
||
if (width < 1d || height < 1d)
|
||
return new ImageBrush();
|
||
var bmp = new RenderTargetBitmap((int)Math.Round(GetPixelSize(width)), (int)Math.Round(GetPixelSize(height)),
|
||
dpi, dpi, PixelFormats.Pbgra32);
|
||
bmp.Render(uI);
|
||
return new ImageBrush(bmp);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将某个控件的模拟呈现转换为图片。
|
||
/// </summary>
|
||
public static ImageBrush ControlBrush(FrameworkElement uI, double width, double height, double left = 0d,
|
||
double top = 0d)
|
||
{
|
||
uI.Measure(new Size(width, height));
|
||
uI.Arrange(new Rect(0d, 0d, width, height));
|
||
var bmp = new RenderTargetBitmap((int)Math.Round(GetPixelSize(width)), (int)Math.Round(GetPixelSize(height)),
|
||
dpi, dpi, PixelFormats.Default);
|
||
bmp.Render(uI);
|
||
if (left != 0d || top != 0d)
|
||
uI.Arrange(new Rect(left, top, width, height));
|
||
return new ImageBrush(bmp);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将 UI 内容固定为图片并进行 Clear。
|
||
/// </summary>
|
||
public static void ControlFreeze(Panel uI)
|
||
{
|
||
uI.Background = ControlBrush(uI);
|
||
uI.Children.Clear();
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将 UI 内容固定为图片并进行 Clear。
|
||
/// </summary>
|
||
public static void ControlFreeze(Border uI)
|
||
{
|
||
uI.Background = ControlBrush(uI);
|
||
uI.Child = null;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将 XElement 转换为对应 UI 对象(不返回 XAML 清理结果)。
|
||
/// </summary>
|
||
public static object GetObjectFromXML(XElement str)
|
||
{
|
||
return GetObjectFromXML(str.ToString());
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将 XML 转换为对应 UI 对象。
|
||
/// </summary>
|
||
public static object GetObjectFromXML(string str)
|
||
{
|
||
return GetObjectFromXML(str, out _);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将 XML 转换为对应 UI 对象,并输出 XAML 清理结果。
|
||
/// </summary>
|
||
public static object GetObjectFromXML(string str, out XamlEventSanitizer.SanitizeResult sanitizeResult)
|
||
{
|
||
str = str. // 兼容旧版自定义事件写法
|
||
Replace("EventType=\"", "local:CustomEventService.EventType=\"").
|
||
Replace("EventData=\"", "local:CustomEventService.EventData=\"").
|
||
Replace("Property=\"EventType\"", "Property=\"local:CustomEventService.EventType\"").
|
||
Replace("Property=\"EventData\"", "Property=\"local:CustomEventService.EventData\"");
|
||
// 修复因上述替换导致重复前缀的情况:local:CustomEventService.local:CustomEventService.EventType
|
||
str = str.Replace("local:CustomEventService.local:CustomEventService.", "local:CustomEventService.");
|
||
|
||
sanitizeResult = XamlEventSanitizer.Sanitize(str);
|
||
str = sanitizeResult.SanitizedXaml;
|
||
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(str)))
|
||
{
|
||
// 类型检查
|
||
using (var reader = new XamlXmlReader(stream))
|
||
{
|
||
while (reader.Read())
|
||
{
|
||
foreach (var blackListType in new[]
|
||
{
|
||
typeof(WebBrowser), typeof(Frame), typeof(MediaElement), typeof(ObjectDataProvider),
|
||
typeof(XamlReader), typeof(Window), typeof(XmlDataProvider)
|
||
})
|
||
{
|
||
if (reader.Type is not null && blackListType.IsAssignableFrom(reader.Type.UnderlyingType))
|
||
throw new UnauthorizedAccessException($"不允许使用 {blackListType.Name} 类型。");
|
||
if (reader.Value is not null && Equals(reader.Value, blackListType.Name))
|
||
throw new UnauthorizedAccessException($"不允许使用 {blackListType.Name} 值。");
|
||
}
|
||
|
||
foreach (var blackListMember in new[] { "Code", "FactoryMethod", "Static" })
|
||
if (reader.Member is not null && (reader.Member.Name ?? "") == (blackListMember ?? ""))
|
||
throw new UnauthorizedAccessException($"不允许使用 {blackListMember} 成员。");
|
||
}
|
||
}
|
||
|
||
// 实际的加载
|
||
stream.Position = 0L;
|
||
using (var writer = new StreamWriter(stream))
|
||
{
|
||
writer.Write(str);
|
||
writer.Flush();
|
||
stream.Position = 0L;
|
||
return System.Windows.Markup.XamlReader.Load(stream);
|
||
}
|
||
}
|
||
}
|
||
|
||
private static readonly int uiThreadId = Thread.CurrentThread.ManagedThreadId;
|
||
|
||
/// <summary>
|
||
/// 当前线程是否为主线程。
|
||
/// </summary>
|
||
public static bool RunInUi()
|
||
{
|
||
return Thread.CurrentThread.ManagedThreadId == uiThreadId;
|
||
}
|
||
|
||
#endregion
|
||
|
||
#region Debug
|
||
|
||
public static bool modeDebug = false;
|
||
|
||
// Log
|
||
public enum LogLevel
|
||
{
|
||
/// <summary>
|
||
/// 不提示,只记录日志。
|
||
/// </summary>
|
||
Normal = 0,
|
||
|
||
/// <summary>
|
||
/// 只提示开发者。
|
||
/// </summary>
|
||
Developer = 1,
|
||
|
||
/// <summary>
|
||
/// 只提示开发者与调试模式用户。
|
||
/// </summary>
|
||
Debug = 2,
|
||
|
||
/// <summary>
|
||
/// 弹出提示所有用户。
|
||
/// </summary>
|
||
Hint = 3,
|
||
|
||
/// <summary>
|
||
/// 弹窗,不要求反馈。
|
||
/// </summary>
|
||
Msgbox = 4,
|
||
|
||
/// <summary>
|
||
/// 弹窗,要求反馈。
|
||
/// </summary>
|
||
Feedback = 5,
|
||
|
||
/// <summary>
|
||
/// 弹出 Windows 原生弹窗,要求反馈。在无法保证 WPF 窗口能正常运行时使用此级别。
|
||
/// 在第二次触发后会直接结束程序。
|
||
/// </summary>
|
||
Critical = 6
|
||
}
|
||
|
||
private static bool isCriticalErrorTriggered;
|
||
|
||
/// <summary>
|
||
/// 输出 Log。
|
||
/// </summary>
|
||
/// <param name="title">如果要求弹窗,指定弹窗的标题。</param>
|
||
public static void Log(
|
||
string text,
|
||
LogLevel level = LogLevel.Normal,
|
||
string? title = null,
|
||
string? userSummary = null)
|
||
{
|
||
// On Error Resume Next
|
||
// 放在最后会导致无法显示极端错误下的弹窗(如无法写入日志文件)
|
||
// 处理错误会导致再次调用 Log() 导致无限循环
|
||
|
||
// 输出日志
|
||
if (new[] { LogLevel.Msgbox, LogLevel.Hint }.Contains(level))
|
||
LogWrapper.Warn(text);
|
||
else if (LogLevel.Feedback == level)
|
||
LogWrapper.Error(text);
|
||
else if (LogLevel.Critical == level)
|
||
LogWrapper.Fatal(text);
|
||
else if (LogLevel.Debug == level)
|
||
LogWrapper.Debug(text);
|
||
else if (LogLevel.Developer == level)
|
||
LogWrapper.Trace(text);
|
||
else
|
||
LogWrapper.Info(text);
|
||
|
||
if (isProgramEnded || level == LogLevel.Normal)
|
||
return;
|
||
|
||
var userDetails = text.RegexReplace(@"\[[^\]]+?\] ", "");
|
||
var userMessage = string.IsNullOrWhiteSpace(userSummary)
|
||
? Lang.Text("SystemDialog.Error.UserVisible.Message", userDetails)
|
||
: userSummary;
|
||
var dialogTitle = _GetUserDialogTitle(title);
|
||
|
||
switch (level)
|
||
{
|
||
case LogLevel.Developer:
|
||
break;
|
||
|
||
case LogLevel.Debug:
|
||
if (modeDebug)
|
||
HintService.Hint("[调试模式] " + text, HintType.Info, false);
|
||
break;
|
||
|
||
case LogLevel.Hint:
|
||
HintService.Hint(userMessage, HintType.Error, false);
|
||
break;
|
||
|
||
case LogLevel.Msgbox:
|
||
ModMain.MyMsgBox(userMessage, dialogTitle, isWarn: true);
|
||
break;
|
||
|
||
case LogLevel.Feedback:
|
||
_ShowFeedbackPrompt(userMessage, dialogTitle, false);
|
||
break;
|
||
|
||
case LogLevel.Critical:
|
||
_ShowFeedbackPrompt(userMessage, dialogTitle, true);
|
||
break;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 输出错误信息。
|
||
/// </summary>
|
||
/// <param name="desc">错误描述,仅用于日志和错误详情。</param>
|
||
/// <param name="userSummary">可选的本地化用户摘要;不会写入日志。</param>
|
||
public static void Log(
|
||
Exception ex,
|
||
string desc,
|
||
LogLevel level = LogLevel.Debug,
|
||
string? title = null,
|
||
string? userSummary = null)
|
||
{
|
||
// On Error Resume Next
|
||
if (ex is ThreadInterruptedException)
|
||
return;
|
||
|
||
// 输出日志
|
||
if (new[] { LogLevel.Msgbox, LogLevel.Hint }.Contains(level))
|
||
LogWrapper.Warn(ex, desc);
|
||
else if (LogLevel.Feedback == level)
|
||
LogWrapper.Error(ex, desc);
|
||
else if (LogLevel.Critical == level)
|
||
LogWrapper.Fatal(ex, desc);
|
||
else if (LogLevel.Debug == level)
|
||
LogWrapper.Debug($"{desc}:{ex}");
|
||
else if (LogLevel.Developer == level)
|
||
LogWrapper.Trace($"{desc}:{ex}");
|
||
else
|
||
LogWrapper.Error(ex, desc);
|
||
|
||
if (isProgramEnded)
|
||
return;
|
||
|
||
var userMessage = _GetUserExceptionMessage(desc, ex, userSummary);
|
||
var dialogTitle = _GetUserDialogTitle(title);
|
||
|
||
switch (level)
|
||
{
|
||
case LogLevel.Normal or LogLevel.Developer:
|
||
break;
|
||
|
||
case LogLevel.Debug:
|
||
if (modeDebug)
|
||
HintService.Hint("[调试模式] " + desc + ":" + ex, HintType.Info, false);
|
||
break;
|
||
|
||
case LogLevel.Hint:
|
||
HintService.Hint(userMessage, HintType.Error, false);
|
||
break;
|
||
|
||
case LogLevel.Msgbox:
|
||
ModMain.MyMsgBox(userMessage, dialogTitle, isWarn: true);
|
||
break;
|
||
|
||
case LogLevel.Feedback:
|
||
_ShowFeedbackPrompt(userMessage, dialogTitle, false);
|
||
break;
|
||
|
||
case LogLevel.Critical:
|
||
_ShowFeedbackPrompt(userMessage, dialogTitle, true);
|
||
break;
|
||
}
|
||
}
|
||
|
||
private static string _GetUserDialogTitle(string? title)
|
||
{
|
||
return string.IsNullOrWhiteSpace(title)
|
||
? Lang.Text("SystemDialog.Error.Title")
|
||
: title;
|
||
}
|
||
|
||
private static string _GetUserExceptionMessage(
|
||
string desc,
|
||
Exception ex,
|
||
string? userSummary)
|
||
{
|
||
if (!string.IsNullOrWhiteSpace(userSummary))
|
||
return ExceptionDetails.Compose(userSummary, ex);
|
||
|
||
return ex.GetType() == typeof(Win32Exception)
|
||
? Lang.Text("SystemDialog.Error.OperationFailed.RuntimeMessage", desc, ex.ToString())
|
||
: Lang.Text("SystemDialog.Error.OperationFailed.Message", desc, ex.ToString());
|
||
}
|
||
|
||
private static void _ShowFeedbackPrompt(
|
||
string userMessage,
|
||
string title,
|
||
bool isCritical)
|
||
{
|
||
if (isCritical && isCriticalErrorTriggered)
|
||
{
|
||
FormMain.EndProgramForce(ProcessReturnValues.Exception);
|
||
return;
|
||
}
|
||
|
||
if (isCritical)
|
||
isCriticalErrorTriggered = true;
|
||
|
||
if (CanFeedback(false))
|
||
{
|
||
var message = Lang.Text("Setup.Feedback.ErrorPrompt.Submit.Message", userMessage);
|
||
var shouldSend = isCritical
|
||
? Interaction.MsgBox(
|
||
message,
|
||
(MsgBoxStyle)((int)MsgBoxStyle.Critical + (int)MsgBoxStyle.YesNo),
|
||
title) == MsgBoxResult.Yes
|
||
: ModMain.MyMsgBox(
|
||
message,
|
||
title,
|
||
Lang.Text("Setup.Feedback.ErrorPrompt.Submit.Action"),
|
||
Lang.Text("Common.Action.Cancel"),
|
||
isWarn: true) == 1;
|
||
|
||
if (shouldSend)
|
||
Feedback(false, true);
|
||
return;
|
||
}
|
||
|
||
var updateMessage = Lang.Text("Setup.Feedback.ErrorPrompt.Update.Message", userMessage);
|
||
if (isCritical)
|
||
Interaction.MsgBox(updateMessage, MsgBoxStyle.Critical, title);
|
||
else
|
||
ModMain.MyMsgBox(updateMessage, title, isWarn: true);
|
||
}
|
||
|
||
public static string Base64Decode(string text)
|
||
{
|
||
if (string.IsNullOrWhiteSpace(text))
|
||
return "";
|
||
var decodedBytes = Convert.FromBase64String(text);
|
||
return Encoding.UTF8.GetString(decodedBytes);
|
||
}
|
||
|
||
public static string Base64Encode(string text)
|
||
{
|
||
var bytes = Encoding.UTF8.GetBytes(text);
|
||
return Convert.ToBase64String(bytes);
|
||
}
|
||
|
||
public static string Base64Encode(byte[] bytes)
|
||
{
|
||
return Convert.ToBase64String(bytes);
|
||
}
|
||
|
||
// 反馈
|
||
public static void Feedback(bool showMsgbox = true, bool forceOpenLog = false)
|
||
{
|
||
// On Error Resume Next
|
||
FeedbackInfo();
|
||
var currentDate = DateTime.Now.ToString("yyyy-M-dd", CultureInfo.InvariantCulture);
|
||
|
||
if (forceOpenLog || (showMsgbox &&
|
||
ModMain.MyMsgBox(
|
||
Lang.Text("Setup.Feedback.Reminder.Message", currentDate),
|
||
Lang.Text("Setup.Feedback.Reminder.Title"),
|
||
Lang.Text("Common.Action.OpenFolder"),
|
||
Lang.Text("Setup.Feedback.Reminder.NotNeeded")) ==
|
||
1)) OpenExplorer(exePath + @"PCL\Log\");
|
||
OpenWebsite("https://github.com/PCL-Community/PCL2-CE/issues/");
|
||
}
|
||
|
||
public static bool CanFeedback(bool showHint)
|
||
{
|
||
var stat = UpdateManager.GetVersionStatus();
|
||
if (stat == UpdateEnums.VersionStatus.Latest) return true;
|
||
|
||
if (!showHint) return false;
|
||
|
||
if (ModMain.MyMsgBox(
|
||
stat == UpdateEnums.VersionStatus.NotLatest
|
||
? Lang.Text("Setup.Feedback.Unavailable.NotLatest.Message")
|
||
: Lang.Text("Setup.Feedback.Unavailable.CheckFailed.Message"),
|
||
Lang.Text("Setup.Feedback.Unavailable.Title"),
|
||
stat == UpdateEnums.VersionStatus.NotLatest
|
||
? Lang.Text("Setup.Feedback.Unavailable.NotLatest.Action")
|
||
: Lang.Text("Setup.Feedback.Unavailable.CheckFailed.Action"),
|
||
Lang.Text("Common.Action.Cancel")) == 1)
|
||
ModMain.frmMain.PageChange(FormMain.PageType.Setup, FormMain.PageSubType.SetupUpdate);
|
||
|
||
return false;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 在日志中输出系统诊断信息。
|
||
/// </summary>
|
||
public static void FeedbackInfo()
|
||
{
|
||
try
|
||
{
|
||
// Get system memory info
|
||
var phyRam = KernelInterop.GetPhysicalMemoryBytes();
|
||
|
||
// Calculate memory and DPI scale
|
||
var availableMb = phyRam.Available / 1024 / 1024;
|
||
var totalMb = phyRam.Total / 1024 / 1024;
|
||
var dpiScale = Math.Round(dpi / 96.0, 2);
|
||
|
||
// Build diagnostic information string
|
||
var info = $"""
|
||
[System] Diagnostic Information:
|
||
OS: {RuntimeInformation.OSDescription} (32-bit: {SystemInfo.Is32BitSystem})
|
||
Memory: {availableMb} MiB / {totalMb} MiB
|
||
DPI: {dpi} ({dpiScale * 100}%)
|
||
MC Folder: {ModFolder.mcFolderSelected ?? "Nothing"}
|
||
Executable Path: {exePath}
|
||
""";
|
||
|
||
LogWrapper.Info(info);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
// Basic fail-safe to replace "On Error Resume Next"
|
||
LogWrapper.Error(ex, "Failed to collect feedback information");
|
||
}
|
||
}
|
||
|
||
// 断言
|
||
public static void DebugAssert(bool exp)
|
||
{
|
||
if (!exp)
|
||
throw new Exception("断言命中");
|
||
}
|
||
|
||
// 获取当前的堆栈信息
|
||
public static string GetStackTrace()
|
||
{
|
||
var stack = new StackTrace();
|
||
return stack.GetFrames().Skip(1).Select(f => f.GetMethod())
|
||
.Select(f => f.Name + "(" + f.GetParameters().Select(p => p.ToString()).ToList().Join(", ") + ") - " +
|
||
f.Module).ToList().Join("\r\n")
|
||
.Replace("\r\n" + "\r\n", "\r\n");
|
||
}
|
||
|
||
#endregion
|
||
}
|
||
|
||
#region WPF
|
||
|
||
/// <summary>
|
||
/// 对数据绑定进行加法运算,使用参数决定加数。
|
||
/// </summary>
|
||
public class AdditionConverter : IValueConverter
|
||
{
|
||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||
{
|
||
if (value is null)
|
||
return 0;
|
||
double before;
|
||
if (!double.TryParse(value.ToString(), out before))
|
||
return 0;
|
||
var scale = 1d;
|
||
if (parameter is not null)
|
||
double.TryParse(parameter.ToString(), out scale);
|
||
return before + scale;
|
||
}
|
||
|
||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||
{
|
||
if (value is null)
|
||
return Binding.DoNothing;
|
||
double before;
|
||
if (!double.TryParse(value.ToString(), out before))
|
||
return Binding.DoNothing;
|
||
var scale = 1d;
|
||
if (parameter is not null)
|
||
double.TryParse(parameter.ToString(), out scale);
|
||
if (scale == 0d)
|
||
return Binding.DoNothing;
|
||
return before - scale;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 对数据绑定进行乘法运算,使用参数决定乘数。
|
||
/// </summary>
|
||
public class MultiplicationConverter : IValueConverter
|
||
{
|
||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||
{
|
||
if (value is null)
|
||
return 0;
|
||
double before;
|
||
if (!double.TryParse(value.ToString(), out before))
|
||
return 0;
|
||
var scale = 1d;
|
||
if (parameter is not null)
|
||
double.TryParse(parameter.ToString(), out scale);
|
||
return before * scale;
|
||
}
|
||
|
||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||
{
|
||
if (value is null)
|
||
return Binding.DoNothing;
|
||
double before;
|
||
if (!double.TryParse(value.ToString(), out before))
|
||
return Binding.DoNothing;
|
||
var scale = 1d;
|
||
if (parameter is not null)
|
||
double.TryParse(parameter.ToString(), out scale);
|
||
if (scale == 0d)
|
||
return Binding.DoNothing;
|
||
return before / scale;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将取反的 Boolean 绑定到 Visibility。
|
||
/// </summary>
|
||
public class InverseBooleanToVisibilityConverter : IValueConverter
|
||
{
|
||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||
{
|
||
if (value is null)
|
||
return Visibility.Visible;
|
||
bool boolValue;
|
||
return bool.TryParse(value.ToString(), out boolValue)
|
||
? boolValue ? Visibility.Collapsed : Visibility.Visible
|
||
: Visibility.Visible;
|
||
}
|
||
|
||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||
{
|
||
if (value is null)
|
||
return false;
|
||
return value is Visibility
|
||
? (Visibility)value != Visibility.Visible
|
||
: false;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将 Boolean 取反。
|
||
/// </summary>
|
||
public class InverseBooleanConverter : IValueConverter
|
||
{
|
||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||
{
|
||
if (value is null)
|
||
return false;
|
||
bool boolValue;
|
||
return bool.TryParse(value.ToString(), out boolValue) ? !boolValue : false;
|
||
}
|
||
|
||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||
{
|
||
if (value is null) return false;
|
||
|
||
if (bool.TryParse(value.ToString(), out var result)) return !result;
|
||
|
||
return false;
|
||
}
|
||
}
|
||
|
||
#endregion
|