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初始化 monorepo: Go后端(7微服务) + Unity客户端(9模块) + 启动器 HTML5原型: Three.js 3D体素世界, Perlin噪声地形, 原版材质, 22种方块 Minecraft创造模式背包: 双栏布局, 拖拽移动物品, 方向性元件引脚 AI助搭策划文档 + 客户端/服务端骨架 + Docker Compose + CI
85 lines
2.5 KiB
C#
85 lines
2.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Windows;
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using System.Windows.Markup;
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namespace PCL.Core.UI;
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// 图标管理器(处理集合和选择逻辑)
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public class IconManager : INotifyPropertyChanged {
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private readonly Dictionary<string, IconModel> _iconIndex = new();
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public IconModel? SelectedIcon
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{
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get;
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set
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{
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field = value;
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OnPropertyChanged(nameof(SelectedIcon));
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}
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}
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public bool SetSelectedIconByName(string name) {
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if (_iconIndex.TryGetValue(name, out var icon)) {
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SelectedIcon = icon;
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return true;
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}
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return false;
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}
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public bool AddIconFromXaml(string name, string xamlString) {
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if (string.IsNullOrWhiteSpace(name) || _iconIndex.ContainsKey(name)) return false; // 避免重复
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if (TryLoadIconFromXaml(xamlString, out var content)) {
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var model = new IconModel(name, content);
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_iconIndex[name] = model;
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return true;
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}
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return false;
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}
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// 可选:添加移除方法
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public void RemoveIconByName(string name) {
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_iconIndex.Remove(name);
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}
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// 从 XAML 字符串加载图标
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public static bool TryLoadIconFromXaml(string xamlString, out UIElement? icon) {
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icon = null;
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if (string.IsNullOrWhiteSpace(xamlString)) return false;
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// 确保在UI线程执行
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if (!Application.Current.Dispatcher.CheckAccess()) {
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return false;
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}
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try {
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icon = (UIElement)XamlReader.Parse(xamlString);
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return true;
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}
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catch (Exception) {
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return false;
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}
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}
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// 从 XAML 字符串加载图标
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public static bool LoadIconFromXaml(string xamlString, out UIElement? icon) {
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icon = null;
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if (string.IsNullOrWhiteSpace(xamlString)) {
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throw new ArgumentNullException(nameof(xamlString), "XAML 字符串不能为空或空白。");
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}
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// 确保在UI线程执行
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if (!Application.Current.Dispatcher.CheckAccess()) {
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throw new InvalidOperationException("XAML 解析需要在 UI 线程执行。");
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}
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icon = (UIElement)XamlReader.Parse(xamlString);
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return true;
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}
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public event PropertyChangedEventHandler? PropertyChanged;
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protected void OnPropertyChanged(string propertyName) =>
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
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} |