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初始化 monorepo: Go后端(7微服务) + Unity客户端(9模块) + 启动器 HTML5原型: Three.js 3D体素世界, Perlin噪声地形, 原版材质, 22种方块 Minecraft创造模式背包: 双栏布局, 拖拽移动物品, 方向性元件引脚 AI助搭策划文档 + 客户端/服务端骨架 + Docker Compose + CI
23 lines
815 B
C#
23 lines
815 B
C#
using System.Windows.Media;
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using PCL.Core.UI.Animation.Animatable;
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using PCL.Core.UI.Animation.Core;
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using PCL.Core.UI.Animation.ValueProcessor;
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namespace PCL.Core.UI.Animation;
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public class MatrixFromToAnimation : FromToAnimationBase<Matrix>
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{
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public override IAnimationFrame? ComputeNextFrame(IAnimatable target)
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{
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// 应用缓动函数
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var easedProgress = Easing.Ease(CurrentFrame, TotalFrames);
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// 计算当前值
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CurrentValue = ValueType == AnimationValueType.Relative
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? ValueProcessorManager.Add(From, ValueProcessorManager.Scale(To, easedProgress))
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: ValueProcessorManager.Add(From,
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ValueProcessorManager.Scale(ValueProcessorManager.Subtract(To, From), easedProgress));
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return base.ComputeNextFrame(target);
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}
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} |