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xyou f70b061d1a
CI / Go Backend (push) Canceled after 0s
feat: 项目初始化 + 3D方块世界原型 + AI助搭系统
初始化 monorepo: Go后端(7微服务) + Unity客户端(9模块) + 启动器

HTML5原型: Three.js 3D体素世界, Perlin噪声地形, 原版材质, 22种方块

Minecraft创造模式背包: 双栏布局, 拖拽移动物品, 方向性元件引脚

AI助搭策划文档 + 客户端/服务端骨架 + Docker Compose + CI
2026-08-08 14:07:56 +08:00

88 lines
2.7 KiB
C#

using System.Windows;
using System.Windows.Media;
using System.Windows.Shapes;
using PCL.Core.UI;
using PCL.Core.UI.Controls.SvgIcon;
namespace PCL;
internal static class SvgIconControlHelper
{
internal static bool HasSvgIcon(string? icon)
{
return !string.IsNullOrWhiteSpace(icon);
}
internal static void ApplyVisibility(
Path legacyIcon,
SvgIcon svgIcon,
bool useSvgIcon)
{
legacyIcon.Visibility = useSvgIcon ? Visibility.Collapsed : Visibility.Visible;
svgIcon.Visibility = useSvgIcon ? Visibility.Visible : Visibility.Collapsed;
}
internal static void ApplyIcon(Path legacyIcon, SvgIcon svgIcon, string? svgIconName)
{
var useSvgIcon = HasSvgIcon(svgIconName);
svgIcon.Icon = svgIconName ?? string.Empty;
ApplyVisibility(legacyIcon, svgIcon, useSvgIcon);
}
internal static void SetIconBrush(Path legacyIcon, SvgIcon svgIcon, bool useSvgIcon, Brush brush)
{
if (useSvgIcon)
svgIcon.IconBrush = brush;
else
legacyIcon.Fill = brush;
}
internal static void SetIconResource(Path legacyIcon, SvgIcon svgIcon, bool useSvgIcon, string resourceKey)
{
if (useSvgIcon)
svgIcon.SetResourceReference(SvgIcon.IconBrushProperty, resourceKey);
else
legacyIcon.SetResourceReference(Shape.FillProperty, resourceKey);
}
internal static void AnimateSvgIconBrushTo(
SvgIcon svgIcon,
string resourceKey,
int duration,
string? animationKey = null)
{
if (svgIcon.Visibility == Visibility.Visible)
svgIcon.AnimateIconBrushTo(
ResolveResourceColor(resourceKey),
TimeSpan.FromMilliseconds(duration),
animationKey: animationKey);
}
internal static void AnimateSvgIconBrushTo(
SvgIcon svgIcon,
ModBase.MyColor color,
int duration,
string? animationKey = null)
{
if (svgIcon.Visibility == Visibility.Visible)
svgIcon.AnimateIconBrushTo(
new NColor((Color)color),
TimeSpan.FromMilliseconds(duration),
animationKey: animationKey);
}
private static NColor ResolveResourceColor(string resourceKey)
{
if (!ThemeManager.AppResources.Contains(resourceKey))
return new NColor(resourceKey);
var resource = ThemeManager.AppResources[resourceKey];
return resource switch
{
SolidColorBrush brush => new NColor(brush),
Color color => new NColor(color),
Brush brush => new NColor(brush),
_ => new NColor(resourceKey)
};
}
}