Files
xyou f70b061d1a
CI / Go Backend (push) Canceled after 0s
feat: 项目初始化 + 3D方块世界原型 + AI助搭系统
初始化 monorepo: Go后端(7微服务) + Unity客户端(9模块) + 启动器

HTML5原型: Three.js 3D体素世界, Perlin噪声地形, 原版材质, 22种方块

Minecraft创造模式背包: 双栏布局, 拖拽移动物品, 方向性元件引脚

AI助搭策划文档 + 客户端/服务端骨架 + Docker Compose + CI
2026-08-08 14:07:56 +08:00

51 lines
2.3 KiB
C#

using System;
namespace PCL.Core.Logging;
public delegate void LogHandler(LogLevel level, string msg, string? module = null, Exception? ex = null);
public static class LogWrapper
{
public static event LogHandler? OnLog;
// Fatal: can handle exceptions
public static void Fatal(Exception? ex, string? module, string msg) => OnLog?.Invoke(LogLevel.Fatal, msg, module, ex);
public static void Fatal(Exception? ex, string msg) => Fatal(ex, null, msg);
public static void Fatal(string? module, string msg) => Fatal(null, module, msg);
public static void Fatal(string msg) => Fatal((string?)null, msg);
// Error: can handle exceptions
public static void Error(Exception? ex, string? module, string msg) => OnLog?.Invoke(LogLevel.Error, msg, module, ex);
public static void Error(Exception? ex, string msg) => Error(ex, null, msg);
public static void Error(string? module, string msg) => Error(null, module, msg);
public static void Error(string msg) => Error((string?)null, msg);
// Warn: can handle exceptions
public static void Warn(Exception? ex, string? module, string msg) => OnLog?.Invoke(LogLevel.Warning, msg, module, ex);
public static void Warn(Exception? ex, string msg) => Warn(ex, null, msg);
public static void Warn(string? module, string msg) => Warn(null, module, msg);
public static void Warn(string msg) => Warn((string?)null, msg);
// Info
public static void Info(string? module, string msg) => OnLog?.Invoke(LogLevel.Info, msg, module);
public static void Info(string msg) => Info(null, msg);
// Debug
public static void Debug(string? module, string msg) => OnLog?.Invoke(LogLevel.Debug, msg, module);
public static void Debug(string msg) => Debug(null, msg);
public static void Debug(Exception ex, string module, string message) => Debug(module, $"{message}: {ex.ToString()}");
// Trace
public static void Trace(string? module, string msg) => OnLog?.Invoke(LogLevel.Trace, msg, module);
public static void Trace(string msg) => Trace(null, msg);
public static Logger CurrentLogger => LogService.Logger;
private static readonly Lazy<LoggerFactoryAdapter> _LoggerFactory = new(static () =>
{
return new LoggerFactoryAdapter(CurrentLogger);
});
public static LoggerFactoryAdapter LoggerFactory => _LoggerFactory.Value;
}