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feat: 项目初始化 + 3D方块世界原型 + AI助搭系统
初始化 monorepo: Go后端(7微服务) + Unity客户端(9模块) + 启动器

HTML5原型: Three.js 3D体素世界, Perlin噪声地形, 原版材质, 22种方块

Minecraft创造模式背包: 双栏布局, 拖拽移动物品, 方向性元件引脚

AI助搭策划文档 + 客户端/服务端骨架 + Docker Compose + CI
2026-08-08 14:07:56 +08:00

25 lines
754 B
C#

using System.Collections.Generic;
namespace PCL.Core.App.Configuration;
public class ConfigEventRegistry(
IEnumerable<IConfigScope> scope,
ConfigEventHandler handler,
ConfigEvent trigger = ConfigEvent.Changed,
bool isPreview = false)
{
public IEnumerable<IConfigScope> Scopes => scope;
public ConfigEvent Trigger => trigger;
public ConfigEventHandler Handler => handler;
public bool IsPreview => isPreview;
public ConfigEventRegistry(
IConfigScope scope,
ConfigEventHandler handler,
ConfigEvent trigger = ConfigEvent.Changed,
bool isPreview = false
) : this([scope], handler, trigger, isPreview) { }
public ConfigObserver ToObserver() => new(trigger, handler, isPreview);
}