10 lines
250 B
C#
10 lines
250 B
C#
using UnityEngine;
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namespace RedCircuit.Simulation
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{
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/// <summary>仿真主循环,每 Tick 执行信号收集、BFS 传播、元件规则、延迟处理、输出更新。</summary>
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public class SimulationLoop : MonoBehaviour
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{
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}
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}
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