using System.IO; using System.Linq; namespace PCL.Core.Minecraft; public static class SaveImportHelper { public static string? GetSaveRootDirectory(string extractedDirectory) { if (string.IsNullOrWhiteSpace(extractedDirectory) || !Directory.Exists(extractedDirectory)) return null; var rootDirectory = Path.GetFullPath(extractedDirectory); if (File.Exists(Path.Combine(rootDirectory, "level.dat"))) return rootDirectory; var rootDirectories = Directory.GetDirectories(rootDirectory); if (rootDirectories.Length != 1) return null; var nestedDirectory = Path.GetFullPath(rootDirectories.Single()); return File.Exists(Path.Combine(nestedDirectory, "level.dat")) ? nestedDirectory : null; } }