feat: 项目初始化 + 3D方块世界原型 + AI助搭系统
CI / Go Backend (push) Canceled after 0s

初始化 monorepo: Go后端(7微服务) + Unity客户端(9模块) + 启动器

HTML5原型: Three.js 3D体素世界, Perlin噪声地形, 原版材质, 22种方块

Minecraft创造模式背包: 双栏布局, 拖拽移动物品, 方向性元件引脚

AI助搭策划文档 + 客户端/服务端骨架 + Docker Compose + CI
This commit is contained in:
xyou
2026-08-08 14:07:56 +08:00
parent 9500c4c80a
commit f70b061d1a
1972 changed files with 159760 additions and 6 deletions
@@ -0,0 +1,45 @@
<Border x:Class="PCL.MyToast"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:svgIcon="clr-namespace:PCL.Core.UI.Controls.SvgIcon;assembly=PCL.Core"
xmlns:local="clr-namespace:PCL"
x:Name="Root"
HorizontalAlignment="Right"
CornerRadius="8" BorderThickness="0"
UseLayoutRounding="True" SnapsToDevicePixels="True">
<Border.Effect>
<DropShadowEffect BlurRadius="16" Opacity="0.2" ShadowDepth="4" Direction="270" Color="#000000" />
</Border.Effect>
<Grid x:Name="RootGrid" SizeChanged="RootGrid_SizeChanged">
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="3" />
</Grid.RowDefinitions>
<Grid Grid.Row="0" Margin="10,8,10,6">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<svgIcon:SvgIcon x:Name="ToastIcon" Width="20" Height="20" VerticalAlignment="Center"
Margin="0,0,6,0" UseOriginalColor="False" />
<TextBlock x:Name="TitleText" Grid.Column="1" VerticalAlignment="Center"
FontSize="13" FontWeight="Bold"
TextTrimming="CharacterEllipsis" />
<local:MyIconButton Grid.Column="2" x:Name="BtnClose" Width="20" Height="20"
Margin="8,0,0,0" SvgIcon="lucide/x" Theme="Custom" />
</Grid>
<Rectangle x:Name="ProgressBar" Height="3" Grid.Row="1"
HorizontalAlignment="Stretch" VerticalAlignment="Bottom"
RenderTransformOrigin="0,0.5">
<Rectangle.RenderTransform>
<ScaleTransform ScaleX="1" ScaleY="1" />
</Rectangle.RenderTransform>
</Rectangle>
</Grid>
</Border>