feat: 项目初始化 + 3D方块世界原型 + AI助搭系统
CI / Go Backend (push) Canceled after 0s

初始化 monorepo: Go后端(7微服务) + Unity客户端(9模块) + 启动器

HTML5原型: Three.js 3D体素世界, Perlin噪声地形, 原版材质, 22种方块

Minecraft创造模式背包: 双栏布局, 拖拽移动物品, 方向性元件引脚

AI助搭策划文档 + 客户端/服务端骨架 + Docker Compose + CI
This commit is contained in:
xyou
2026-08-08 14:07:56 +08:00
parent 9500c4c80a
commit f70b061d1a
1972 changed files with 159760 additions and 6 deletions
@@ -0,0 +1,24 @@
<Border x:Class="PCL.MyIconButton"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:svgIcon="clr-namespace:PCL.Core.UI.Controls.SvgIcon;assembly=PCL.Core"
CornerRadius="1000" Background="{StaticResource ColorBrushSemiTransparent}" BorderThickness="0.001">
<Border x:Name="PanBack" CornerRadius="1000" RenderTransformOrigin="0.5,0.5" BorderThickness="0.001"
IsHitTestVisible="False">
<Grid x:Name="IconHost" Margin="5" RenderTransformOrigin="0.5,0.5">
<Grid.RenderTransform>
<ScaleTransform />
</Grid.RenderTransform>
<Path x:Name="Path"
Stretch="Uniform"
RenderTransformOrigin="0.5,0.5" />
<svgIcon:SvgIcon x:Name="ShapeSvgIcon"
Stretch="Uniform"
Visibility="Collapsed"
IconBrush="{Binding Fill, ElementName=Path}" />
</Grid>
<Border.RenderTransform>
<ScaleTransform />
</Border.RenderTransform>
</Border>
</Border>