初始化 monorepo: Go后端(7微服务) + Unity客户端(9模块) + 启动器 HTML5原型: Three.js 3D体素世界, Perlin噪声地形, 原版材质, 22种方块 Minecraft创造模式背包: 双栏布局, 拖拽移动物品, 方向性元件引脚 AI助搭策划文档 + 客户端/服务端骨架 + Docker Compose + CI
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@@ -0,0 +1,30 @@
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<Grid
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="PCL.MyCheckBox"
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FocusVisualStyle="{x:Null}"
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MinWidth="20" x:Name="PanBack" UseLayoutRounding="False" SnapsToDevicePixels="False" MinHeight="20"
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Background="{StaticResource ColorBrushSemiTransparent}" Focusable="True" d:DesignWidth="126.4"
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d:DesignHeight="44.8">
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<TextBlock IsHitTestVisible="False" FontSize="13" x:FieldModifier="public" x:Name="LabText" Padding="0"
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Margin="26,0,0,0" Foreground="{DynamicResource ColorBrush1}" HorizontalAlignment="Left"
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VerticalAlignment="Center" />
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<Border IsHitTestVisible="False" x:Name="ShapeBorder" BorderThickness="1.1" HorizontalAlignment="Left"
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VerticalAlignment="Center" Width="18" Height="18" BorderBrush="{DynamicResource ColorBrush1}"
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CornerRadius="3" Margin="1,0,0,0" Background="{DynamicResource ColorBrushHalfWhite}" />
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<Path IsHitTestVisible="False" x:Name="ShapeCheck" HorizontalAlignment="Left" VerticalAlignment="Center"
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Fill="{Binding BorderBrush, ElementName=ShapeBorder}" Width="12" Height="12" Margin="4,0,0,0"
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Data="M0,6L1.5,4.5 4.5,7.5 10.5,1.5 12,3 4.5,10.5 0,6z">
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<Path.RenderTransform>
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<ScaleTransform CenterX="6" CenterY="6" ScaleX="0" ScaleY="0" />
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</Path.RenderTransform>
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</Path>
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<Border IsHitTestVisible="False" x:Name="ShapeIndeterminate" BorderThickness="0" HorizontalAlignment="Left"
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VerticalAlignment="Center" Width="10" Height="10" Margin="5,0,0,0" CornerRadius="2"
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Background="{Binding BorderBrush, ElementName=ShapeBorder}">
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<Border.RenderTransform>
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<ScaleTransform CenterX="6" CenterY="6" ScaleX="0" ScaleY="0" />
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</Border.RenderTransform>
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</Border>
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</Grid>
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