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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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namespace PCL.Core.Utils.Threading;
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// Partly generated by o4-mini-high (20250709)
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/// <summary>
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/// 允许限制最大并发度的 TaskScheduler
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/// </summary>
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public sealed class LimitedConcurrencyLevelTaskScheduler : TaskScheduler
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{
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[ThreadStatic]
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private static bool _currentThreadIsProcessingItems;
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private readonly LinkedList<Task> _tasks = [];
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private int _delegatesQueuedOrRunning = 0;
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private readonly int _maxDegreeOfParallelism;
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public LimitedConcurrencyLevelTaskScheduler(int maxDegreeOfParallelism)
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{
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if (maxDegreeOfParallelism < 1)
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throw new ArgumentOutOfRangeException(nameof(maxDegreeOfParallelism));
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_maxDegreeOfParallelism = maxDegreeOfParallelism;
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}
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public override int MaximumConcurrencyLevel => _maxDegreeOfParallelism;
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protected override IEnumerable<Task> GetScheduledTasks()
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{
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var lockTaken = false;
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try
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{
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Monitor.TryEnter(_tasks, ref lockTaken);
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if (lockTaken) return _tasks.ToArray();
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else throw new NotSupportedException();
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}
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finally
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{
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if (lockTaken) Monitor.Exit(_tasks);
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}
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}
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protected override void QueueTask(Task task)
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{
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lock (_tasks)
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{
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_tasks.AddLast(task);
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if (_delegatesQueuedOrRunning < _maxDegreeOfParallelism)
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{
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_delegatesQueuedOrRunning++;
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ThreadPool.UnsafeQueueUserWorkItem(_ => _ProcessTasks(), null);
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}
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}
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}
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private void _ProcessTasks()
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{
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_currentThreadIsProcessingItems = true;
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try
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{
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while (true)
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{
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Task item;
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lock (_tasks)
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{
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if (_tasks.Count == 0)
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{
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_delegatesQueuedOrRunning--;
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break;
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}
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item = _tasks.First!.Value;
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_tasks.RemoveFirst();
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}
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TryExecuteTask(item);
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}
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}
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finally
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{
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_currentThreadIsProcessingItems = false;
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}
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}
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protected override bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued)
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{
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if (!_currentThreadIsProcessingItems) return false;
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if (taskWasPreviouslyQueued)
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{
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return TryDequeue(task) && TryExecuteTask(task);
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}
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else
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{
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return TryExecuteTask(task);
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}
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}
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protected override bool TryDequeue(Task task)
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{
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lock (_tasks)
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{
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return _tasks.Remove(task);
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}
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}
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}
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