feat: 项目初始化 + 3D方块世界原型 + AI助搭系统
CI / Go Backend (push) Canceled after 0s

初始化 monorepo: Go后端(7微服务) + Unity客户端(9模块) + 启动器

HTML5原型: Three.js 3D体素世界, Perlin噪声地形, 原版材质, 22种方块

Minecraft创造模式背包: 双栏布局, 拖拽移动物品, 方向性元件引脚

AI助搭策划文档 + 客户端/服务端骨架 + Docker Compose + CI
This commit is contained in:
xyou
2026-08-08 14:07:56 +08:00
parent 9500c4c80a
commit f70b061d1a
1972 changed files with 159760 additions and 6 deletions
@@ -0,0 +1,32 @@
using System;
using System.IO;
using System.Security;
using Microsoft.Win32;
using PCL.Core.Logging;
namespace PCL.Core.Utils.OS;
public class SystemTheme {
private const string ThemeRegistryPath = @"Software\Microsoft\Windows\CurrentVersion\Themes\Personalize";
private const string AppsUseLightThemeKey = "AppsUseLightTheme";
/// <summary>
/// 检查系统是否处于深色模式。
/// </summary>
/// <returns>如果系统使用深色模式,则返回 true;否则返回 false(包括注册表不可访问的情况)。</returns>
public static bool IsSystemInDarkMode() {
try {
using var registryKey = Registry.CurrentUser.OpenSubKey(ThemeRegistryPath);
if (registryKey is null) {
LogWrapper.Warn($"注册表键 {ThemeRegistryPath} 不存在");
return false;
}
var value = registryKey.GetValue(AppsUseLightThemeKey) as int?;
return value == 0; // 0 表示深色模式(AppsUseLightTheme = false
} catch (Exception ex) when (ex is SecurityException or IOException) {
LogWrapper.Warn(ex, $"无法访问注册表键 {ThemeRegistryPath}");
return false;
}
}
}