初始化 monorepo: Go后端(7微服务) + Unity客户端(9模块) + 启动器 HTML5原型: Three.js 3D体素世界, Perlin噪声地形, 原版材质, 22种方块 Minecraft创造模式背包: 双栏布局, 拖拽移动物品, 方向性元件引脚 AI助搭策划文档 + 客户端/服务端骨架 + Docker Compose + CI
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using Microsoft.Extensions.Logging;
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using System;
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using System.Collections.Generic;
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namespace PCL.Core.Logging;
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/// <summary>
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/// ILoggerFactory 实现,用于创建 LoggerAdapter 实例
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/// </summary>
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public class LoggerFactoryAdapter(Logger logger) : ILoggerFactory
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{
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private readonly Logger _logger = logger ?? throw new ArgumentNullException(nameof(logger));
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private readonly List<IDisposable> _disposables = [];
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public void AddProvider(ILoggerProvider provider)
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{
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_disposables.Add(provider);
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// 不需要实现,因为我们只有一个固定的 Logger
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}
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public ILogger CreateLogger(string categoryName)
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{
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return new LoggerAdapter(_logger, categoryName);
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}
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public void Dispose()
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{
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foreach (var disposable in _disposables)
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{
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disposable.Dispose();
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}
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_disposables.Clear();
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}
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}
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