初始化 monorepo: Go后端(7微服务) + Unity客户端(9模块) + 启动器 HTML5原型: Three.js 3D体素世界, Perlin噪声地形, 原版材质, 22种方块 Minecraft创造模式背包: 双栏布局, 拖拽移动物品, 方向性元件引脚 AI助搭策划文档 + 客户端/服务端骨架 + Docker Compose + CI
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using System.Threading.Tasks;
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namespace PCL.Core.App.EventBus;
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// I think this is too hard to implement. So this is Obsolete.
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public interface IResponsibleEventHandler<TResponse>
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{
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/// <summary>
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/// Handle a event with the data, and the event is published by a publisher, and return a response to the publisher.
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/// </summary>
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/// <param name="eventData">The event data that published by a publisher</param>
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Task<TResponse> HandleEventAsync(EventDataBase eventData);
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}
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