@@ -0,0 +1,9 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace RedCircuit.Save
|
||||
{
|
||||
/// <summary>云端同步,将本地存档与蓝图同步至服务端,支持冲突合并。</summary>
|
||||
public class CloudSync : MonoBehaviour
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace RedCircuit.Save
|
||||
{
|
||||
/// <summary>本地数据库,基于 SQLite 存储存档、蓝图与设置,支持离线缓存。</summary>
|
||||
public class LocalDatabase : MonoBehaviour
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"name": "RedCircuit.Save",
|
||||
"rootNamespace": "RedCircuit.Save",
|
||||
"references": [],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": []
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace RedCircuit.Save
|
||||
{
|
||||
/// <summary>存档管理器,管理电路存档的创建、保存、加载与删除。</summary>
|
||||
public class SaveManager : MonoBehaviour
|
||||
{
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user