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MRCC/launcher/PCL-CE/Plain Craft Launcher 2/Modules/Network/Management/NetManager.cs
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namespace PCL.Network;
public sealed class NetManager
{
private static readonly Lazy<NetManager> _instance = new(() => new NetManager());
public static NetManager Instance => _instance.Value;
public Dictionary<string, DownloadFile> Files { get; } = new();
public object LockFiles { get; } = new();
public ModBase.SafeList<PCL.Network.Loaders.LoaderDownload> Tasks { get; } = new();
public object LockRemain { get; } = new();
public int FileRemain
{
get
{
lock (LockFiles)
return Files.Values.Count(file => file.State != NetState.Finished);
}
}
public object LockDone { get; } = new();
public long DownloadDone
{
get
{
lock (LockDone)
return field;
}
set
{
lock (LockDone)
field = value;
}
}
public long Speed
{
get
{
lock (LockFiles)
return Files.Values.Sum(file => file.Speed);
}
}
public int ThreadCount
{
get
{
lock (LockFiles)
return Files.Values.Sum(file => file.ActiveThreads);
}
}
public void Start(PCL.Network.Loaders.LoaderDownload task)
{
lock (LockFiles)
{
Tasks.Remove(task);
Tasks.Add(task);
foreach (var file in task.files)
Files[file.LocalPath] = file;
}
}
public void Finish(PCL.Network.Loaders.LoaderDownload task)
{
lock (LockFiles)
{
Tasks.Remove(task);
foreach (var file in task.files)
Files.Remove(file.LocalPath);
}
}
}