120 lines
3.4 KiB
C#
120 lines
3.4 KiB
C#
using System;
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using System.Numerics;
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using System.Windows.Media;
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using PCL.Core.UI.Animation.Core;
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namespace PCL.Core.UI;
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public struct NScaleTransform :
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IEquatable<NScaleTransform>,
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IAdditionOperators<NScaleTransform, NScaleTransform, NScaleTransform>,
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ISubtractionOperators<NScaleTransform, NScaleTransform, NScaleTransform>,
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IMultiplyOperators<NScaleTransform, float, NScaleTransform>,
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IDivisionOperators<NScaleTransform, float, NScaleTransform>
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{
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private Vector4 _scale;
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public float ScaleX
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{
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get => _scale.X;
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set => _scale.X = value;
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}
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public float ScaleY
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{
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get => _scale.Y;
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set => _scale.Y = value;
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}
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public float CenterX
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{
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get => _scale.Z;
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set => _scale.Z = value;
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}
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public float CenterY
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{
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get => _scale.W;
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set => _scale.W = value;
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}
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#region 构造函数
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public NScaleTransform()
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{
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_scale = new Vector4(1, 1, 0, 0);
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}
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public NScaleTransform(float scaleX, float scaleY, float centerX = 0f, float centerY = 0f)
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{
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_scale = new Vector4(scaleX, scaleY, centerX, centerY);
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}
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public NScaleTransform(ScaleTransform scaleTransform)
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{
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var uiAccessProvider = AnimationService.UIAccessProvider;
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if (uiAccessProvider.CheckAccess())
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{
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_scale = GetVector(scaleTransform);
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}
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else
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{
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Vector4 localScale = default;
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uiAccessProvider.Invoke(() => localScale = GetVector(scaleTransform));
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_scale = localScale;
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}
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return;
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Vector4 GetVector(ScaleTransform st)
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{
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return new Vector4((float)st.ScaleX, (float)st.ScaleY, (float)st.CenterX, (float)st.CenterY);
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}
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}
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#endregion
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#region 运算符重载
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public static NScaleTransform operator +(NScaleTransform a, NScaleTransform b) => new(a.ScaleX + b.ScaleX, a.ScaleY + b.ScaleY, a.CenterX + b.CenterX, a.CenterY + b.CenterY);
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public static NScaleTransform operator -(NScaleTransform a, NScaleTransform b) => new(a.ScaleX - b.ScaleX, a.ScaleY - b.ScaleY, a.CenterX - b.CenterX, a.CenterY - b.CenterY);
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public static NScaleTransform operator *(NScaleTransform a, float b) => new(a.ScaleX * b, a.ScaleY * b, a.CenterX * b, a.CenterY * b);
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public static NScaleTransform operator /(NScaleTransform a, float b) =>
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b == 0 ? throw new DivideByZeroException("除数不能为零。") : new NScaleTransform(a.ScaleX / b, a.ScaleY / b, a.CenterX / b, a.CenterY / b);
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public static bool operator ==(NScaleTransform a, NScaleTransform b) => a._scale == b._scale;
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public static bool operator !=(NScaleTransform a, NScaleTransform b) => a._scale != b._scale;
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#endregion
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#region IEquatable
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public bool Equals(NScaleTransform other)
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{
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return _scale.Equals(other._scale);
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}
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public override bool Equals(object? obj)
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{
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if (obj is NScaleTransform color)
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return Equals(color);
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return false;
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(ScaleX, ScaleY, CenterX, CenterY);
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}
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#endregion
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#region 隐式转换
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public static implicit operator ScaleTransform(NScaleTransform st) =>
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new(st.ScaleX, st.ScaleY, st.CenterX, st.CenterY);
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public static implicit operator NScaleTransform(ScaleTransform st) => new(st);
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#endregion
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}
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