30 lines
700 B
C#
30 lines
700 B
C#
using CommunityToolkit.Mvvm.ComponentModel;
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namespace MRCC.Launcher.ViewModels;
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/// <summary>
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/// 主窗口 ViewModel,管理导航状态与页面数据。
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/// </summary>
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public partial class MainViewModel : ObservableObject
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{
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[ObservableProperty]
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private string _versionText = "v1.0.0-dev";
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[ObservableProperty]
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private string _statusText = "就绪";
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[ObservableProperty]
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private bool _isGameInstalled;
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[ObservableProperty]
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private int _downloadProgress;
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/// <summary>
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/// 启动游戏命令(后续实现具体逻辑)
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/// </summary>
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public void LaunchGame()
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{
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// TODO: 检查游戏安装状态 -> 启动 Unity 客户端
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}
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}
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