173 lines
5.0 KiB
C#
173 lines
5.0 KiB
C#
namespace PCL;
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public static class ModVideoBack
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{
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public static bool isMinimized = false; // 窗口是否被最小化
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public static bool IsGaming // 判断用户是否在游戏中
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{
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get => field;
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set
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{
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if (field != value)
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{
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field = value;
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GamingStateChanged?.Invoke(null, new BooleanEventArgs(value));
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}
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}
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}
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public static bool ForcePlay // 判断是否强行播放
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{
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get => field;
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set
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{
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if (field != value)
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{
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field = value;
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ForcePlayChanged?.Invoke(null, new BooleanEventArgs(value));
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}
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}
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}
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public static event EventHandler<BooleanEventArgs>? GamingStateChanged;
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public static event EventHandler<BooleanEventArgs>? ForcePlayChanged;
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public static void OnGamingStateChanged(object sender, BooleanEventArgs e) // 用户是否在游戏中 事件
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{
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ModBase.RunInUi(() =>
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{
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if (IsGaming)
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{
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if (ForcePlay)
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{
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if (ModMain.frmSetupUI is not null) ModMain.frmSetupUI.BtnBackgroundRefresh.IsEnabled = true;
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}
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else if (ModMain.frmSetupUI is not null)
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{
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ModMain.frmSetupUI.BtnBackgroundRefresh.IsEnabled = false;
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}
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}
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else if (ModMain.frmSetupUI is not null)
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{
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ModMain.frmSetupUI.BtnBackgroundRefresh.IsEnabled = true;
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}
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});
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}
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public static void OnForcePlayChanged(object sender, BooleanEventArgs e) // 是否强行播放 事件
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{
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ModBase.RunInUi(() =>
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{
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if (IsGaming)
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{
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if (ForcePlay)
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{
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if (ModMain.frmSetupUI is not null) ModMain.frmSetupUI.BtnBackgroundRefresh.IsEnabled = true;
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}
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else if (ModMain.frmSetupUI is not null)
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{
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ModMain.frmSetupUI.BtnBackgroundRefresh.IsEnabled = false;
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}
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}
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else if (ModMain.frmSetupUI is not null)
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{
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ModMain.frmSetupUI.BtnBackgroundRefresh.IsEnabled = true;
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}
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});
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}
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/// <summary>
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/// 尝试开始视频背景播放
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/// </summary>
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public static void VideoPlay()
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{
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ModBase.RunInUi(() =>
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{
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if (ModMain.frmMain.VideoBack.Source is not null && !isMinimized)
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if (!IsGaming || ForcePlay)
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try
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{
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ModMain.frmMain.VideoBack.Play();
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ModBase.Log("[UI] 已开始视频背景播放");
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}
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catch (Exception ex)
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{
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ModBase.Log(ex, "[UI] 开始视频背景播放失败");
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}
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});
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}
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/// <summary>
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/// 尝试停止视频背景播放
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/// </summary>
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public static void VideoStop()
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{
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ModBase.RunInUi(() =>
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{
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try
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{
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ModMain.frmMain.VideoBack.Source = null;
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ModMain.frmMain.VideoBack.Stop();
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ModMain.frmMain.VideoBack.Position = TimeSpan.Zero;
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ModBase.Log("[UI] 已停止视频背景播放");
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}
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catch (Exception ex)
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{
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ModBase.Log(ex, "[UI] 停止视频背景播放失败");
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}
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});
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}
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/// <summary>
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/// 尝试暂停视频背景播放
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/// </summary>
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public static void VideoPause()
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{
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// 窗口最小化后暂停
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// 游戏启动后暂停
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ModBase.RunInUi(() =>
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{
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if (isMinimized)
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{
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if (ModMain.frmMain.VideoBack.Source is not null)
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try
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{
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ModMain.frmMain.VideoBack.Pause();
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ModBase.Log("[UI] 已暂停视频背景播放");
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}
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catch (Exception ex)
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{
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ModBase.Log(ex, "[UI] 暂停视频背景播放失败");
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}
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}
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else if (ForcePlay)
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{
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}
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else if (ModMain.frmMain.VideoBack.Source is not null)
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{
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try
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{
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if (ModMain.frmSetupUI is not null) ModMain.frmSetupUI.BtnBackgroundRefresh.IsEnabled = false;
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ModMain.frmMain.VideoBack.Pause();
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ModBase.Log("[UI] 已暂停视频背景播放");
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}
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catch (Exception ex)
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{
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ModBase.Log(ex, "[UI] 暂停视频背景播放失败");
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}
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}
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});
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}
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public class BooleanEventArgs : EventArgs
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{
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public BooleanEventArgs(bool value)
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{
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Value = value;
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}
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public bool Value { get; set; }
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}
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}
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